Rylu

Moon Death Truth

Heavy Cavalry of Lunar Tarsh, Initiate of Seven Mothers

Yanafalven Clan | Furthest Tribe Thumbnail

Created at 2023/12/02 by Ormi Phengaria


Description

Rylu Yanafalven (right) is a dedicated warrior of the Lunar Empire, and a zealous follower of the Seven Mothers and Yanafal Tarnils. Born to a family of limited merchants and magicians, Rylu took up the kopis and lance, intending to bring the Lunar Way to the traitors and unbelievers of Lunar Tarsh. They never got a chance, seeing only limited action. Eventually, their Tarshite status, combined with a young position and sheer chance meant being shuffled off to the retinue of the accursed malcontent, Escatar Oval-Noova. Brief respite from the position arrived when they were sent as Escatar’s representative to the consecration of the Temple of the Reaching Moon - until disaster struck. Unsure where to turn in the chaos that followed, Rylu - loyal to a fault - returned to their post, terrified, uncertain, and fuming.


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Characteristics
Strength 16 80%
Constitution 11 55%
Size 13 65%
Dexterity 16 80%
Intelligence 17 85%
Power 12 60%
Charisma 11 55%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 12
Healing Rate 2
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Fire/Sky Fire/Sky 20%
Moon Moon 95%
Death Death 80%
Truth Truth 75%
Rune Spells
Madness Moon 2
Mindblast Moon 2
Movement
Ground 8
Passions & Reputation
Fear (Dragons) 80%
Hate (Beast Men) 60%
Honor 76%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Red Emperor) 60%
Loyalty (Temple) 70%
Loyalty 70%
Spirit Magic
Glamour 2
Heal 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+5%)
Dance (10) 20%
Intrigue (5) 15%
Sing (10) 36%
Speak (New Pelorian) (50) 85%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 60%
Celestial Lore (5) 20%
Cult Lore (Seven Mothers) (0) 45%
Farm (10) 45%
First Aid (10) 31%
Read/Write (New Pelorian) (0) 40%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Seven Mothers) (0) 22%
Perception (+10%)
Listen (25) 46%
Scan (25) 48%
Ranged (+15%)
Composite Bow (5) 80%
Javelin (10) 39%

Melee (+15%)
2H Spear (15) 55%
Dagger (15) 60%
Grapple (25) 43%
Kopis (10) 85%
Lance (5) 85%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 54%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 53%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 36%
Speak (New Pelorian) (50) 85%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 60%
Celestial Lore (5) 20%
Cult Lore (Seven Mothers) (0) 45%
Customs (Lunar Provincial) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 31%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 40%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 45%
Worship (Seven Mothers) (0) 22%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 46%
Scan (25) 48%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 80%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 39%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 55%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 60%
Fist (25) 40%
Grapple (25) 43%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 85%
Lance (5) 85%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 54%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Kopis 85% 1D8+1+1D4 5
/12
Lance 55% 1D10+1+1D4 3
/10
Medium Shield 54% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 1 100m
Thrown Javelin 39% 1D10+1D2 1 20m

Powers
  • Severance Of Mallia: Rylu adds their POW to disease resistance rolls.
  • Shield Of Darkness (1 Pt, One-Use): As the rune spell.

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 6 3 /3
13-15 R Arm 6 3 /3
12 Chest 5 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 6 4 /4
1-4 R Leg 6 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal (Daron Cavalry Horse, Yai)
Sleeping roll
Good clothing
47 L in coin
War booty worth 34 L
Magic Storage Crystal (12 pts, family heirloom)