Rast

Death Illusion Air

Elf Warrior of Yellow Elf, Initiate of Storm Bull

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Created at 2023/09/22 by Paul Lane


Description

Rast is Goofy and Frightened. He is a Common adventurer. (He/Him)


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Characteristics
Strength 10 50%
Constitution 10 50%
Size 11 55%
Dexterity 13 65%
Intelligence 18 90%
Power 8 40%
Charisma 10 50%
Attributes
Rune Points (Storm Bull) 1
Damage Bonus 0
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 8
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 20%
Moon Moon 40%
Death Death 75%
Illusion Illusion 75%
Plant Plant 10%
Rune Spells
Impede Chaos Air Death Beast 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Hate (Mostali) 60%
Hate (Uz) 60%
Loyalty (Forest) 60%
Reputation 5%
Spirit Magic
Demoralize 2
Detect Enemies 1
Fanaticism 1
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (26) 51%
Communication (+5%)
Intimidate (15) 30%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (Storm Bull) (0) 25%
Lore (Area) (0) 30%

Magic (-5%)
Sense Chaos (0) 35%
Worship (Storm Bull) (0) 30%
Perception (+10%)
Elfsense (35) 55%
Search (25) 45%
Ranged (+15%)
Elf Bow (30) 85%

Melee (+15%)
1H Spear (20) 70%
Shield (+15%)
Small Shield (25) 70%
Stealth (+15%)
Hide (25) 70%
Move Quietly (25) 70%

Agility (+5%)
Boat (5) 10%
Climb (70) 75%
Dodge (26) 51%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (25) 30%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (20) 35%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (25) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Area) (0) 30%
Lore (Elf) (25) 35%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (50) 60%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 35%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Elf Deity) (30) 25%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 30%
Perception (+10%)
Elfsense (35) 55%
Insight (Species) (20) 30%
Listen (45) 55%
Scan (25) 35%
Search (25) 45%
Track (25) 35%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (30) 85%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (20) 70%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (25) 70%
Stealth (+15%)
Hide (25) 70%
Move Quietly (25) 70%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 70% 1D6+1 6
/10
Small Shield 70% 1D3 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 85% 1D8+1 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Bark Armor (2pts all locations)
Short spear, small shield
Elf bow