Sendestra

Death Harmony Earth

Heavy Infantry of Prax: Bison Riders, Initiate of Foundchild

Thumbnail

Created at 2023/09/11 by Rory Collins


Description

Sendestra is Xenophobic and Unhappy. She is a Heroic adventurer. (She/Her)


Add to my Roster Text Notes (0)
Characteristics
Strength 10 50%
Constitution 15 75%
Size 19 95%
Dexterity 13 65%
Intelligence 12 60%
Power 11 55%
Charisma 13 65%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 50%
Darkness Darkness 60%
Earth Earth 80%
Death Death 85%
Harmony Harmony 85%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 17%
Spirit Magic
Disruption 1
Mobility 1
Multimissile 2
Speedart 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Drive (Chariot) (5) 30%
Ride (Bison) (5) 50%
Communication (+5%)
Sing (10) 80%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 40%
Cult Lore (Foundchild) (0) 15%
First Aid (10) 25%
Herd (5) 35%
Peaceful Cut (10) 55%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 40%
Worship (Foundchild) (0) 20%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Track (5) 35%
Ranged (+5%)
Javelin (10) 25%

Melee (+5%)
Broadsword (10) 60%
Dagger (15) 30%
Fist (25) 80%
Lance (5) 50%
Shield (+5%)
Medium Shield (15) 80%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (26) 26%
Drive (Chariot) (5) 30%
Jump (39) 39%
Ride (Bison) (5) 50%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 80%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Foundchild) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 25%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 55%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Foundchild) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 35%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 60%
Dagger (15) 30%
Fist (25) 80%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 50%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 80%
Small Shield (15) 20%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 80% 1D3+1D4 7
/0
Medium Shield 80% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 6 /6
16-18 L Arm 7 5 /5
13-15 R Arm 7 5 /5
12 Chest 7 7 /7
9-11 Abdomen 7 6 /6
5-8 L Leg 7 6 /6
1-4 R Leg 7 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L