Garulfsson

Disorder Fertility Earth

Farmer of Dark Trolls, Initiate of Maran Gor

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Created at 2023/08/27 by Clément DR


Description

Garulfsson is Sensitive and Unsympathetic. He is a Common adventurer. (He/Him)


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Characteristics
Strength 19 95%
Constitution 12 60%
Size 18 90%
Dexterity 7 35%
Intelligence 15 75%
Power 13 65%
Charisma 13 65%
Attributes
Rune Points (Maran Gor) 1
Damage Bonus +1D6
DEX Strike Rank 4
Hit Points 14
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 30%
Earth Earth 60%
Fire/Sky Fire/Sky 40%
Disorder Disorder 75%
Fertility Fertility 75%
Rune Spells
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Matriarch) 60%
Loyalty (Temple) 60%
Reputation 10%
Spirit Magic
Bludgeon 4
Heal 1
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 55%
Communication (+5%)
Dance (10) 35%
Intimidate (25) 40%
Speak (Earthtongue) (0) 15%
Manipulation (+5%)
Craft (Arms) (10) 30%

Knowledge (+5%)
Cult Lore (Maran Gor) (0) 35%
First Aid (10) 25%
Herd (5) 25%
Lore (Local) (0) 20%
Manage Household (10) 55%
Survival (15) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Travel (0) 15%
Worship (Maran Gor) (0) 25%
Perception (+5%)
Scan (25) 50%
Ranged (+5%)
Sling (20) 40%

Melee (+5%)
1H Axe (10) 55%
Shield (+5%)
Large Shield (25) 55%
Stealth (-10%)

Agility (-5%)
Boat (5) 0%
Climb (40) 55%
Dodge (14) 9%
Drive (Chariot) (5) 0%
Jump (21) 16%
Ride (Horse) (0) 0%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 35%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (25) 40%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Darktongue) (50) 55%
Speak (Earthtongue) (0) 15%
Speak (Heortling) (0) 0%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 30%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Maran Gor) (0) 35%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Uz) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 25%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 20%
Lore (Troll) (25) 30%
Manage Household (10) 55%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 15%
Understand Herd Beast (0) 0%
Worship (Maran Gor) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Darksense Scan (25) 30%
Darksense Search (25) 30%
Insight (Species) (20) 25%
Listen (35) 40%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (20) 40%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 55%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (20) 25%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (25) 55%
Medium Shield (15) 20%
Small Shield (15) 20%
Stealth (-10%)
Hide (20) 10%
Move Quietly (20) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 55% 1D6+1D6 8
/16
Small Axe 55% 1D6+1+1D6 9
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 40% 1D8 4 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)