Heortoranth Koroldrossson

Air Man Illusion

Chariot Driver of Durulz (Ducks), Initiate of Eurmal

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Created at 2023/07/25 by Cory Jacques


Description

Heortoranth Koroldrossson is Glorious and Rich. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 4 20%
Dexterity 15 75%
Intelligence 16 80%
Power 14 70%
Charisma 8 40%
Attributes
Rune Points (Eurmal) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 11
Healing Rate 3
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 90%
Darkness Darkness 40%
Fire/Sky Fire/Sky 60%
Illusion Illusion 85%
Man Man 85%
Rune Spells
Illusory Sight Illusion 1
Illusory Sound Illusion 1
Illusory Taste Illusion 1
Movement
Ground 5
Water 8
Passions & Reputation
Hate (Authority) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 18%
Spirit Magic
Disruption 1
Glamour 2
Shimmer 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Dodge (30) 85%
Jump (45) 80%
Swim (80) 115%
Communication (-5%)
Charm (15) 20%
Dance (10) 25%
Fast Talk (25) 75%
Sing (10) 15%
Speak (Heortling) (50) 55%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 35%
Cult Lore (Eurmal) (0) 20%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 20%

Magic (+5%)
Meditate (0) 30%
Spirit Combat (20) 40%
Worship (Eurmal) (0) 25%
Perception (+5%)
Scan (25) 55%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 45%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 50%
Broadsword (10) 35%
Dagger (15) 35%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+20%)

Agility (+10%)
Boat (25) 40%
Climb (40) 50%
Dodge (30) 85%
Drive (Chariot) (5) 15%
Jump (45) 80%
Ride (Horse) (0) 0%
Swim (80) 115%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 20%
Dance (10) 25%
Disguise (5) 0%
Fast Talk (25) 75%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 15%
Speak (Heortling) (50) 55%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Eurmal) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Eurmal) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 55%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 45%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 50%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+20%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 50% 1D8+2 8
/8
Medium Shield 40% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 45% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple