Mernyr Matchmaker

Movement Fertility Air

Celestial Navigator of Longhome, Initiate of Orlanth

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Created at 2023/06/01 by Friki Vetusto


Description

Mernyr Matchmaker is Spendthrift and Trustworthy. They is a Common adventurer. (They/Them)


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Characteristics
Strength 17 85%
Constitution 15 75%
Size 15 75%
Dexterity 6 30%
Intelligence 9 45%
Power 6 30%
Charisma 12 60%
Attributes
Rune Points (Orlanth) 1
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 16
Healing Rate 3
Magic Points 6
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 60%
Darkness Darkness 40%
Earth Earth 30%
Fertility Fertility 75%
Movement Movement 75%
Rune Spells
Summons of Evil Air 3
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Love (Family) 60%
Loyalty (Long Home) 60%
Reputation 5%
Spirit Magic
Protection 3
Strength 2
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Communication (+0%)
Orate (10) 70%
Sing (10) 20%
Speak (Stormspeech) (0) 20%
Manipulation (+0%)

Knowledge (+0%)
Cult Lore (Orlanth) (0) 15%
Customs (Long Home) (45) 55%

Magic (-5%)
Perception (+0%)
Track (5) 15%
Ranged (+0%)

Melee (+0%)
Dagger (15) 25%
Fist (25) 35%
Shield (+0%)
Stealth (-10%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (12) 12%
Drive (Chariot) (5) 5%
Jump (18) 18%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 70%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Own Language: Tarshite) (50) 50%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (15) 15%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 15%
Customs (Heortling) (0) 0%
Customs (Long Home) (45) 55%
Customs (Tarshite) (15) 15%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (25) 25%
First Aid (10) 10%
Game (15) 15%
Herd (15) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 5%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 15%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (15) 15%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (15) 15%
Sling (20) 20%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (10) 10%
2H Axe (20) 20%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 10%
Broadsword (15) 15%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 15%
Medium Shield (15) 15%
Small Shield (15) 15%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 35% 1D3+1D4 9
/0
Large Shield 15% 1D6+1D4 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment