Uliana Brightmane

Truth Stasis Earth

Scribe of Esrolia, Initiate of Lhankor Mhy

Colymar Clan | Sartar Tribe Thumbnail

Created at 2023/03/18 by William Rodwell


Description

Your grandparent’s history Your grandparent was a(n) priest from Esrolia. Year 1561 Your grandparents were born this year. Year 1582 King Tarkalor and his wife the Feathered Horse Queen went to war with the Lunar Empire to aid the Old Tarshites, aided by Praxian and Esrolian mercenaries and volunteers. The Red Emperor personally led the Lunar Army and when the armies met at the Battle of Grizzly Peak, the Lunar Army swept the field with their vastly superior magicians. Both King Tarkalor and his Queen were killed. Of special note, your parents were born by this year. Your grandparent was not present at the Battle of Grizzly Peak. Year 1597 Lunar assassins killed members of the Sartar royal house in the Holy Country, and many got entangled in the cycles of murder and vengeance. Your grandparent died defending a member of the Sartar royal house. Gain Loyalty (Sartar) and +3% Reputation. Gain a +5% bonus to your Orate skill because of your famous ancestor. 1604 is the year of your adventurer’s birth unless you have chosen to be older or younger. Your adventurer will be 21 in 1625, the year this game is set. Your parent’s history Your parent was a(n) scribe from Esrolia. Year 1616 A large army from the Holy Country was ambushed and slaughtered by the Ditali barbarians. At the same time, Harrek the Berserk and his Wolf Pirates destroyed the Holy Country navy. The god-king Belintar disappeared and the Tournament of the Masters of Luck and Death failed to produce a replacement. In Prax, a former slave of the Bison people founded the White Bull Society; many Praxians of all tribes flocked to join it. Your parent died with great glory in the Lion King’s Feast. Gain Hate (Western Barbarians) and +1% Reputation. Year 1618 The Solanthi warlord Greymane led a massive army through Ditali and deep into the Holy Country, taking great plunder and avoiding a decisive battle. Your parent fought Greymane’s Great Raid and survived. Year 1621 A Giant’s Cradle floated down the Zola Fel to the sea. The Lunar army’s attempts to seize it were thwarted by its defenders. After more than two years of siege and tremendous cost in blood, treasure, and souls, the sacred fortress of Whitewall and its Orlanthi defenders fell to the Lunar army. The gods Orlanth and Ernalda were proclaimed dead and the Great Winter came to Dragon Pass, the Holy Country, and Prax. The Red Emperor decreed a full year of celebration. Your parent died of an illness. Your History An adventurer aged 21 in 1625 would have come of age in 1622. Year 1622 The Red Emperor appointed Tatius the Bright as the Lunar governor-general of Dragon Pass, replacing Fazzur Wideread. King Broyan reemerged and his Hendriking tribe rose in rebellion, joined by many volunteers. Hordes of scorpion men emerged from Larnste’s Footprint, serving the Chaos demigoddess called the Queen of Jab. The Great Winter continued until the Battle of the Auroch Hills when Broyan’s rebel army ambushed and defeated the Lunar army by partially reviving Orlanth and Ernalda. The pro-Lunar queen of Esrolia was overthrown in a coup d’ĂȘtat and civil war erupted in that land. You nearly starved to death during the second year of the Great Winter but were kept alive by being fed by your cult. Gain Loyalty (temple). Year 1623 The new Esrolian queen gained a new ally when King Broyan and his ragged army of volunteers arrived and defeated the Grazeland Horse Army (the Feathered Horse Queen was killed soon after by her own bodyguards). The Lunar Army arrived in Esrolia and besieged Queen Samastina and King Broyan in Nochet. In the north, a gigantic swarm of trolls, trollkin, insects, and darkness creatures crossed Dragon Pass en route to the Castle of Lead. You fought with great glory in the Siege of Nochet. Gain Honor Passion and Battle +10%. Gain a +2% Reputation. Year 1624 A new planet (called the Boat Planet) appeared in the Sky, prophesizing doom and change. Harrek the Berserk and his Wolf Pirates arrived in the Holy Country after circumnavigating the world. They allied with Queen Samastina and King Broyan, and routed the Lunar Army at the Battle of Pennel Ford. During the battle, Orlanth was freed from the Underworld and the constellation called Orlanth’s Ring appeared with additional stars and quickly rose to the top of the sky. After the battle, Harrek’s companion Argrath, a Sartarite from New Pavis, travelled with a small group of followers to the border of Sartar and Prax and summoned the Praxian demigod Jaldon Goldentooth to recognize him as the White Bull. That winter, Harrek and Broyan sacked the City of Wonders. That same winter, Humakti killed the Lunar client, King Temertain of Boldhome. You were nearly killed or driven insane by Lunar magic at the Battle of Pennel Ford. Gain Hate (Lunar Empire) and Spirit Combat +5%. Year 1625 The current year. With the White Bull Society behind him, Argrath liberated Pavis from the Lunar Empire and was proclaimed King of Pavis. Argrath led his Praxian allies to Dragon Pass but was defeated by Lunar sorcery and retreated to Pavis. At the same time, King Broyan was killed by Lunar sorcery. The Lunar Empire gathered thousands of magicians, priests, and nobles to consecrate the new Temple of the Reaching Moon and extend the Lunar Glowline over all of Dragon Pass. A group of Sartarite hero questers led by Kallyr Starbrow invaded the Lunar ceremony and summoned a True Dragon beneath the temple. The dragon devoured the temple and the attendees; in minutes, most of the military and magical might of the Lunar Empire in the Provinces was annihilated. The True Dragon then rose into the sky, revealing its impossible size - it was several kilometres long. It flew up high into the Middle Air towards the Red Moon. Millions of observers across Genertela witnessed the event; those in Peloria, Ralios, Kralorela, and the far West saw a “dragon-shaped cloud” obscure the Red Moon. Those closer saw and heard far more. Across Dragon Pass, ancient draconic powers and thoughts quiescent since the Empire of Wyrms Friends were awakened. In the Lunar capital of Glamour, the Red Emperor sacrificed much of his magic and power to drive the dragon back. The True Dragon spiralled around Dragon Pass, circled Mount Kero Fin and then returned to the huge crevice it had made where once stood the New Lunar Temple. Kallyr Starbrow marched on Boldhome and proclaimed herself Prince of Sartar. A Lunar Tarsh army led by General Fazzur Wideread indecisively fought the Free Sartar Army. The Lunar Tarsh army retreated after Fazzur learned that King Pharandros (the King of Tarsh and Fazzur’s nephew) had murdered many of Fazzur’s kin and supporters while the mighty general was away campaigning. General Fazzur returned to Dunstop and gathered allies. In Old Tarsh, the Shaker Priestess appointed a new King of Wintertop, rather than allow Fazzur’s son Onjur to become king. During the Liberation of Pavis, you were nearly killed in battle. Gain Battle +5% and a distinctive scar on your left leg.


Add to my Roster Text Notes (0)
Characteristics
Strength 11 55%
Constitution 16 80%
Size 13 65%
Dexterity 15 75%
Intelligence 17 85%
Power 17 85%
Charisma 19 95%
Attributes
Rune Points (Lhankor Mhy) 4
Damage Bonus 0
DEX Strike Rank 2
Hit Points 18
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 50%
Earth Earth 80%
Fire/Sky Fire/Sky 20%
Stasis Stasis 90%
Truth Truth 90%
Rune Spells
Analyze Magic Truth 1
Clairvoyance Truth 2
Translate Truth 1
Movement
Ground 8
Passions & Reputation
Hate (Lunars) 60%
Hate (Western Barabarians) 60%
Love (Family) 60%
Loyalty (City) 60%
Loyalty (Clan) 60%
Loyalty (Lhankor Mhy) 60%
Loyalty (Sartar) 60%
Loyalty (Temple) 70%
Reputation 16%
Spirit Magic
Detect Enemies 2
Disruption 3
Heal 3
Ignite 3
Protection 3
Details
Standard of Living Free
Income 160 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Communication (+20%)
Bargain (5) 55%
Dance (10) 50%
Intrigue (5) 30%
Orate (10) 60%
Sing (10) 55%
Speak (Esrolian) (50) 80%
Speak (Tradetalk) (0) 40%
Manipulation (+20%)

Knowledge (+15%)
Battle (10) 40%
Bureacracy (0) 45%
Cult Lore (Lankhor Mhy) (0) 70%
Customs (Sartar) (0) 45%
Evaluate (10) 45%
Farm (10) 50%
First Aid (10) 30%
Library Use (0) 50%
Lore (Esrolian) (0) 25%
Lore (Heortling) (0) 30%
Lore (Sartar) (0) 25%
Read/Write (Esrolian) (0) 45%
Read/Write (Heortling) (0) 35%
Read/Write (Sartarite) (0) 65%

Magic (+15%)
Meditate (0) 30%
Sorcery (Divination) (0) 25%
Sorcery (Enchant) (0) 25%
Sorcery (Summon) (0) 40%
Spirit Combat (20) 55%
Worship (Lankhor Mhy) (0) 55%
Perception (+15%)
Ranged (+20%)
Self Bow (5) 35%
Thrown Axe (10) 40%

Melee (+20%)
1H Spear (5) 45%
Battle Axe (10) 45%
Rapier (5) 35%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 50%
Stealth (+5%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (30) 40%
Drive (Chariot) (5) 15%
Jump (45) 55%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+20%)
Act (5) 25%
Art (5) 25%
Bargain (5) 55%
Charm (15) 35%
Dance (10) 50%
Disguise (5) 25%
Fast Talk (5) 25%
Intimidate (15) 35%
Intrigue (5) 30%
Orate (10) 60%
Sing (10) 55%
Speak (Heortling) (0) 0%
Speak (Esrolian) (50) 80%
Speak (Tradetalk) (0) 40%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 40%
Bureacracy (0) 45%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Lankhor Mhy) (0) 70%
Customs (Heortling) (0) 0%
Customs (Esrolian) (25) 40%
Customs (Sartar) (0) 45%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 45%
Farm (10) 50%
First Aid (10) 30%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 50%
Lore (Local) (0) 0%
Lore (Esrolian) (0) 25%
Lore (Heortling) (0) 30%
Lore (Sartar) (0) 25%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Esrolian) (0) 45%
Read/Write (Heortling) (0) 35%
Read/Write (Sartarite) (0) 65%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+15%)
Meditate (0) 30%
Prepare Corpse (10) 25%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Sorcery (Divination) (0) 25%
Sorcery (Enchant) (0) 25%
Sorcery (Summon) (0) 40%
Spirit Combat (20) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Lankhor Mhy) (0) 55%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 35%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 40%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 45%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 45%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 35%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 50%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 45% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Writing implements & materials
Three bundles of reports and notes worth 100 L
Blank parchments worth 50 L
Tin disk carved with calendar
Old letter of introduction from senior scribe
Bronze dagger
80 L in coin