Heorldrorgor Talks-Weart

Death Movement Water

Chariot Driver of Dark Trolls, Initiate of Engizi

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Created at 2023/01/08 by TabbyKat


Description

Heorldrorgor Talks-Weart is Odious and Cowering. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 18 90%
Constitution 13 65%
Size 13 65%
Dexterity 16 80%
Intelligence 10 50%
Power 17 85%
Charisma 15 75%
Attributes
Rune Points (Engizi) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Darkness Darkness 50%
Earth Earth 60%
Water Water 80%
Death Death 85%
Movement Movement 85%
Rune Spells
Breath Air/Water Water Air 1
Dismiss Water Elemental Water 1
Summon Water Elemental Water 1
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Love (Family) 60%
Loyalty (Matriarch) 60%
Loyalty (Temple) 70%
Reputation 17%
Spirit Magic
Shimmer 10
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Boat (5) 40%
Climb (40) 80%
Dodge (32) 57%
Drive (Chariot) (5) 70%
Jump (48) 88%
Swim (15) 40%
Communication (+10%)
Dance (10) 35%
Speak (Boatspeech) (0) 25%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 35%
Cult Lore (Engizi) (0) 35%
Customs (Uz) (25) 40%
First Aid (10) 25%
Herd (5) 35%

Magic (+10%)
Meditate (0) 35%
Worship (Engizi) (0) 30%
Perception (+5%)
Scan (25) 55%
Ranged (+15%)
Sling (20) 55%

Melee (+15%)
Rapier (5) 45%
Shortsword (10) 45%
Whip (5) 55%
Shield (+15%)
Stealth (-5%)

Agility (+15%)
Boat (5) 40%
Climb (40) 80%
Dodge (32) 57%
Drive (Chariot) (5) 70%
Jump (48) 88%
Ride (Horse) (0) 0%
Swim (15) 40%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 35%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (25) 35%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 20%
Speak (Boatspeech) (0) 25%
Speak (Darktongue) (50) 60%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Engizi) (0) 35%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Uz) (25) 40%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 35%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Troll) (25) 30%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 35%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Engizi) (0) 30%
Worship (Orlanth) (0) 0%
Perception (+5%)
Darksense Scan (25) 30%
Darksense Search (25) 30%
Insight (Species) (20) 25%
Listen (35) 40%
Scan (25) 55%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (20) 55%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (20) 35%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 45%
Shortsword (10) 45%
Whip (5) 55%
Shield (+15%)
Large Shield (25) 40%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (-5%)
Hide (20) 15%
Move Quietly (20) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 40% 1D6+1D4 6
/16
Whip 55% +1D4 3
/0
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 55% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple