Erill-Tounge

Death Truth Darkness

Scribe of Durulz (Ducks), Initiate of Crimson Bat

Thumbnail

Created at 2023/01/08 by TabbyKat


Description

Erill-Tounge is Predictable and Nosy. She is a Common adventurer. (She/Her)


Add to my Roster Text Notes (0)
Characteristics
Strength 10 50%
Constitution 11 55%
Size 10 50%
Dexterity 16 80%
Intelligence 9 45%
Power 9 45%
Charisma 9 45%
Attributes
Rune Points (Crimson Bat) 1
Damage Bonus 0
DEX Strike Rank 1
Hit Points 11
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 60%
Earth Earth 20%
Death Death 75%
Truth Truth 75%
Rune Spells
Divination Magic 1
Movement
Ground 5
Water 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 70%
Reputation 10%
Spirit Magic
Befuddle 2
Disruption 1
Details
Standard of Living Free
Income 160 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Climb (40) 55%
Jump (48) 63%
Swim (80) 95%
Communication (+0%)
Dance (10) 15%
Sing (10) 20%
Speak (Heortling) (50) 60%
Manipulation (+5%)

Knowledge (+0%)
Bureacracy (0) 30%
Cult Lore (Crimson Bat) (0) 15%
Evaluate (10) 20%
Farm (10) 30%
Herd (5) 15%
Library Use (0) 10%
Read/Write (Old Tarsh) (0) 60%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Worship (Crimson Bat) (0) 10%
Perception (+0%)
Ranged (+5%)
Arbalest (Mounted On Crimson Bat) (10) 60%
Javelin (10) 35%
Sling (5) 20%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (+5%)

Agility (+5%)
Boat (25) 35%
Climb (40) 55%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 63%
Ride (Horse) (0) 0%
Swim (80) 95%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (25) 25%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (50) 60%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 30%
Celestial Lore (5) 5%
Cult Lore (Crimson Bat) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 20%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 10%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 60%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Crimson Bat) (0) 10%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Arbalest (Mounted On Crimson Bat) (10) 60%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 35%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 20%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 30% 1D4+2 7
/6
Medium Shield 35% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Arbalest (Mounted On Crimson Bat) 60% 1 0m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Writing implements & materials
Three bundles of reports and notes worth 100 L
Blank parchments worth 50 L
Tin disk carved with calendar
Old letter of introduction from senior scribe
Bronze dagger
80 L in coin