Kenvale

Man Disorder Air

Farmer of Esrolia, Initiate of Seseine

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Created at 2022/12/27 by Profgrimble


Description

Kenvale is Loyal and Strident. She is a Common adventurer. (She/Her)


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Characteristics
Strength 11 55%
Constitution 10 50%
Size 13 65%
Dexterity 6 30%
Intelligence 18 90%
Power 7 35%
Charisma 17 85%
Attributes
Rune Points (Seseine) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 11
Healing Rate 2
Magic Points 7
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Darkness Darkness 20%
Earth Earth 10%
Fire/Sky Fire/Sky 40%
Disorder Disorder 75%
Man Man 75%
Rune Spells
Arouse Passion Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Seseine) 60%
Love (Family) 60%
Loyalty (City) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Glamour 2
Mobility 1
Shimmer 1
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Dodge (12) 17%
Jump (18) 23%
Communication (+15%)
Bargain (5) 25%
Charm (15) 60%
Dance (10) 65%
Intrigue (5) 25%
Sing (10) 30%
Speak (Tradetalk) (0) 35%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 30%

Knowledge (+10%)
Cult Lore (Seseine) (5) 30%
Farm (10) 55%
First Aid (10) 35%
Herd (5) 30%
Lore (Local) (0) 25%
Manage Household (10) 60%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Seseine) (5) 45%
Perception (+10%)
Scan (25) 45%
Ranged (+5%)
Javelin (10) 25%
Self Bow (5) 35%
Thrown Axe (10) 25%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 30%
Rapier (5) 20%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Small Shield (15) 35%
Stealth (+0%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (12) 17%
Drive (Chariot) (5) 0%
Jump (18) 23%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 25%
Charm (15) 60%
Dance (10) 65%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 25%
Orate (10) 25%
Sing (10) 30%
Speak (Esrolian) (50) 65%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 35%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 30%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seseine) (5) 30%
Customs (Esrolian) (25) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 55%
First Aid (10) 35%
Game (15) 25%
Herd (5) 30%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 25%
Manage Household (10) 60%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seseine) (5) 45%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 35%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 25%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 30%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 20%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Small Shield (15) 35%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 30% 1D3 10
/0
Medium Shield 60% 1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 35% 1D6+1 4 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)