Arella the Fox

Movement Fertility Air

Entertainer of Esrolia, Initiate of Issaries

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Created at 2022/01/09 by MacDhomnuill


Description

Arella the Fox is Vain and Formal. She is a Common adventurer. (She/Her)


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Characteristics
Strength 15 75%
Constitution 16 80%
Size 16 80%
Dexterity 13 65%
Intelligence 8 40%
Power 5 25%
Charisma 9 45%
Attributes
Rune Points (Issaries) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 5
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 30%
Fertility Fertility 75%
Movement Movement 75%
Rune Spells
Passage Movement 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Love (Person) 60%
Loyalty (City) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Reputation 10%
Spirit Magic
Farsee 1
Glamour 2
Mobility 1
Repair 1
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Jump (39) 54%
Communication (+0%)
Bargain (5) 10%
Dance (10) 60%
Intrigue (5) 10%
Orate (10) 20%
Sing (10) 85%
Speak (Tradetalk) (0) 20%
Manipulation (+0%)
Play Instrument (5) 45%

Knowledge (-5%)
Cult Lore (Issaries) (0) 10%
Customs (Heortling) (0) 5%
Farm (10) 30%
First Aid (10) 10%
Lore (Local) (0) 20%
Read/Write (Old Tarsh) (0) 15%

Magic (-5%)
Meditate (0) 15%
Spirit Combat (20) 30%
Worship (Issaries) (0) 15%
Perception (-5%)
Insight (Human) (20) 25%
Ranged (+0%)
Self Bow (5) 15%
Thrown Axe (10) 20%

Melee (+0%)
1H Spear (5) 15%
Battle Axe (10) 25%
Fist (25) 35%
Rapier (5) 15%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 54%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 10%
Charm (15) 15%
Dance (10) 60%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 10%
Orate (10) 20%
Sing (10) 85%
Speak (Esrolian) (50) 50%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 20%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 45%
Sleight (10) 10%

Knowledge (-5%)
Alchemy (0) 0%
Animal Lore (5) 0%
Battle (10) 5%
Bureacracy (0) 0%
Celestial Lore (5) 0%
Cult Lore (Issaries) (0) 10%
Cult Lore (Orlanth) (0) 0%
Customs (Esrolian) (25) 20%
Customs (Heortling) (0) 5%
Elder Race Lore (Elves) (5) 0%
Evaluate (10) 5%
Farm (10) 30%
First Aid (10) 10%
Game (15) 10%
Herd (5) 0%
Homeland Lore (Local) (30) 25%
Library Use (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 5%
Mineral Lore (5) 0%
Peaceful Cut (10) 5%
Plant Lore (5) 0%
Read/Write (Old Tarsh) (0) 15%
Shiphandling (0) 0%
Survival (15) 10%
Treat Disease (5) 0%
Treat Poison (5) 0%

Magic (-5%)
Meditate (0) 15%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Issaries) (0) 15%
Worship (Orlanth) (0) 0%
Perception (-5%)
Insight (Human) (20) 25%
Insight (Species) (20) 15%
Listen (25) 20%
Scan (25) 20%
Search (25) 20%
Track (5) 0%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 10%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 15%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 20%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 25%
Broadsword (10) 10%
Dagger (15) 15%
Fist (25) 35%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 15%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 25% 1D8+2+1D4 6
/8
Small Shield 30% 1D3+1D4 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate