Lona Fara

Fertility Disorder Moon

Chariot Driver of Durulz (Ducks), Initiate of Eiritha

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Created at 2021/12/09 by Ian Whitchurch


Description

Lona Fara is Dissolute and Intuitive. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 11 55%
Constitution 8 40%
Size 6 30%
Dexterity 14 70%
Intelligence 15 75%
Power 18 90%
Charisma 7 35%
Attributes
Rune Points (Eiritha) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 8
Healing Rate 2
Magic Points 18
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 10%
Darkness Darkness 40%
Fire/Sky Fire/Sky 60%
Moon Moon 80%
Disorder Disorder 85%
Fertility Fertility 85%
Rune Spells
Bless Animals Fertility Beast 1
Dismiss Earth Elemental Earth 1
Speak With Herd Beasts Beast 1
Movement
Ground 5
Water 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 70%
Reputation 17%
Spirit Magic
Heal 8
Spirit Screen 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Drive (Chariot) (5) 55%
Jump (42) 77%
Swim (80) 115%
Communication (+0%)
Dance (10) 30%
Sing (10) 30%
Speak (Heortling) (50) 60%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 40%
Cult Lore (Eiritha) (0) 25%
Farm (10) 40%
First Aid (10) 30%
Herd (5) 40%

Magic (+10%)
Meditate (0) 30%
Spirit Combat (20) 45%
Understand Herd Beast (0) 30%
Worship (Eiritha) (0) 50%
Perception (+10%)
Scan (25) 50%
Ranged (+15%)
Crossbows (25) 85%
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 80%
Broadsword (10) 40%
Dagger (15) 40%
Whip (5) 45%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+10%)

Agility (+10%)
Boat (25) 40%
Climb (40) 50%
Dodge (28) 38%
Drive (Chariot) (5) 55%
Jump (42) 77%
Ride (Horse) (0) 0%
Swim (80) 115%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 30%
Disguise (5) 5%
Fast Talk (25) 25%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (50) 60%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Eiritha) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 30%
Game (15) 25%
Herd (5) 40%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 30%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 30%
Worship (Eiritha) (0) 50%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 50%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 85%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 80%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 45%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 80% 1D8+2 8
/8
Medium Shield 45% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 85% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 3 /3
16-18 L Arm 2 2 /2
13-15 R Arm 2 2 /2
12 Chest 2 4 /4
9-11 Abdomen 2 3 /3
5-8 L Leg 2 3 /3
1-4 R Leg 2 3 /3
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple