This guy

Air Man Fertility

Assistant Shaman of Prax - Zebra Riders, Initiate of Waha

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Created at 2021/09/04 by CaptinDan


Description


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Characteristics
Strength 7 35%
Constitution 14 70%
Size 10 50%
Dexterity 14 70%
Intelligence 13 65%
Power 14 70%
Charisma 17 85%
Attributes
Rune Points (Waha) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 70%
Fire/Sky Fire/Sky 20%
Fertility Fertility 75%
Man Man 75%
Rune Spells
Discorporation Magic 1
Shield Magic 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Waha) 70%
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Kahn) 60%
Loyalty (Khan) 60%
Loyalty (Shaman) 60%
Reputation 5%
Spirit Magic
Countermagic 2
Distraction 1
Heal 2
Second Sight 3
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (28) 58%
Ride (Zebra) (5) 45%
Communication (+10%)
Sing (10) 60%
Speak (Spiritspeech) (0) 30%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Waha) (0) 30%
Customs (Zebra Tribe) (0) 25%
First Aid (10) 30%
Herd (5) 40%
Lore (Animal) (0) 30%
Lore (Plant) (0) 35%
Peaceful Cut (10) 49%

Magic (+10%)
Meditate (0) 50%
Spirit Combat (20) 95%
Spirit Dance (0) 45%
Spirit Lore (0) 55%
Spirit Travel (0) 55%
Worship (Waha) (0) 30%
Perception (+5%)
Insight (Species) (20) 35%
Listen (25) 40%
Ranged (+10%)
Composite Bow (5) 25%

Melee (+10%)
Broadsword (10) 35%
Dagger (15) 35%
Lance (5) 25%
Shield (+10%)
Medium Shield (15) 40%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 58%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Ride (Zebra) (5) 45%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 60%
Speak (Spiritspeech) (0) 30%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Waha) (0) 30%
Customs (Zebra Tribe) (0) 25%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 30%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Lore (Animal) (0) 30%
Lore (Plant) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 49%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 50%
Prepare Corpse (10) 20%
Spirit Combat (20) 95%
Spirit Dance (0) 45%
Spirit Lore (0) 55%
Spirit Travel (0) 55%
Worship (Waha) (0) 30%
Perception (+5%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 25%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 40% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons