Arrenarios Gararios

Movement Disorder Water

Priest of Yellow Elf, Initiate of Issaries

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Created at 2021/08/30 by Machiavelli_The_Sly


Description

Arrenarios Gararios is Graceful and Gruesome. She is a Common adventurer. (She/Her)


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Characteristics
Strength 10 50%
Constitution 18 90%
Size 10 50%
Dexterity 17 85%
Intelligence 17 85%
Power 7 35%
Charisma 12 60%
Attributes
Rune Points (Issaries) 1
Damage Bonus 0
DEX Strike Rank 1
Hit Points 18
Healing Rate 3
Magic Points 7
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Earth Earth 20%
Water Water 60%
Disorder Disorder 75%
Movement Movement 75%
Plant Plant 10%
Rune Spells
Path Watch Movement 2
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Hate (Uz) 60%
Loyalty (Forest) 60%
Loyalty (Temple) 70%
Reputation 15%
Spirit Magic
Farsee 1
Mobility 1
Repair 3
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (70) 90%
Communication (+5%)
Dance (10) 25%
Orate (10) 25%
Sing (25) 80%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 30%
Cult Lore (Issaries) (0) 25%
Cult Lore (Orlanth) (0) 40%
Manage Household (10) 30%
Plant Lore (50) 70%

Magic (-5%)
Meditate (0) 10%
Worship (Issaries) (0) 30%
Perception (+10%)
Listen (45) 65%
Ranged (+20%)
Elf Bow (30) 60%

Melee (+20%)
Shield (+20%)
Stealth (+20%)

Agility (+10%)
Boat (5) 15%
Climb (70) 90%
Dodge (34) 44%
Drive (Chariot) (5) 15%
Jump (51) 61%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 25%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (25) 80%
Speak (Heortling) (0) 0%
Manipulation (+20%)
Conceal (20) 40%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 30%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Issaries) (0) 25%
Cult Lore (Orlanth) (0) 40%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (25) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Elf) (25) 35%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (50) 70%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (-5%)
Meditate (0) 10%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Elf Deity) (30) 25%
Worship (Issaries) (0) 30%
Worship (Orlanth) (0) 0%
Perception (+10%)
Elfsense (35) 45%
Insight (Species) (20) 30%
Listen (45) 65%
Scan (25) 35%
Search (25) 35%
Track (25) 35%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (30) 60%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (20) 40%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (15) 35%
Small Shield (25) 45%
Stealth (+20%)
Hide (25) 45%
Move Quietly (25) 45%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 45% 1D3 7
/0
Small Shield 45% 1D3 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 60% 1D8+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 4 5 /5
13-15 R Arm 4 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 4 6 /6
1-4 R Leg 4 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods