Korsar Finulf

Movement Death Air

Bandit of (Fonrit) Kaddam, Initiate of Foundchild

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Created at 2021/05/03 by Joni Pisparanta


Description

Korsar Finulf is Unresponsive and Miserly. He is a Common adventurer. (He/Him)


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 14 70%
Dexterity 6 30%
Intelligence 12 60%
Power 11 55%
Charisma 10 50%
Attributes
Rune Points (Foundchild) 1
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 14
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 20%
Earth Earth 40%
Death Death 75%
Movement Movement 75%
Rune Spells
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Love (Family) 70%
Loyalty (City-State) 60%
Loyalty (Master) 60%
Reputation 5%
Spirit Magic
Disruption 1
Multimissile 1
Speedart 1
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (-5%)
Communication (+0%)
Bargain (5) 10%
Dance (10) 20%
Intimidate (15) 25%
Sing (10) 45%
Speak (Tradetalk) (0) 10%
Manipulation (-5%)

Knowledge (+0%)
Cult Lore (Foundchild) (0) 15%
First Aid (10) 20%
Lore (Animal) (0) 10%
Manage Household (10) 45%
Peaceful Cut (10) 55%
Survival (15) 55%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Foundchild) (0) 20%
Worship (Orlanth) (0) 10%
Perception (+0%)
Track (5) 60%
Ranged (-5%)
Javelin (10) 20%
Self Bow (5) 15%

Melee (-5%)
1H Axe (10) 25%
1H Spear (5) 10%
Broadsword (10) 15%
Dagger (15) 20%
Kopis (10) 35%
Shield (-5%)
Medium Shield (15) 25%
Small Shield (15) 20%
Stealth (-10%)
Hide (10) 30%

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (12) 7%
Drive (Chariot) (5) 0%
Jump (18) 13%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 10%
Charm (15) 15%
Dance (10) 20%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 25%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 45%
Speak (Fonrit) (50) 50%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 10%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 0%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Foundchild) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Fonrit) (25) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 20%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Animal) (0) 10%
Lore (Local) (0) 0%
Manage Household (10) 45%
Mineral Lore (5) 5%
Peaceful Cut (10) 55%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 55%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Foundchild) (0) 20%
Worship (Orlanth) (0) 10%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 60%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 0%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 20%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 15%
Sling (5) 0%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 25%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 10%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 10%
Battle Axe (10) 5%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 35%
Lance (5) 0%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 10%
Medium Shield (15) 25%
Small Shield (15) 20%
Stealth (-10%)
Hide (10) 30%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Kopis 35% 1D8+1+1D4 8
/12
Medium Shield 25% 1D4+1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 20% 2D4+2 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L