Wulanu

Air Harmony Truth

Philosopher of Durulz (Ducks), Rune Priest of Humakt

Null Clan | Maniria Tribe Thumbnail

Created at 2021/02/08 by confetti


Description

A wise old duck, he has seen the rise and fall of many a warrior, and he seeks enlightenment in many forms.


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 6 30%
Dexterity 14 70%
Intelligence 18 90%
Power 10 50%
Charisma 13 65%
Attributes
Rune Points (Humakt) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 12
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 100%
Earth Earth 40%
Moon Moon 20%
Death Death 70%
Harmony Harmony 75%
Truth Truth 75%
Rune Spells
Bind Ghost Death 1
Morale Death Truth 2
Oath Death Truth 2
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 5
Water 8
Passions & Reputation
Honor 60%
Honor (Cowardice) 60%
Love (Family) 60%
Love (Wisdom) 60%
Loyalty (Clan) 60%
Loyalty (Ducks) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 0
Coordination 0
Heal 0
Parry 0
Protection 0
Details
Standard of Living Free
Income 60 L
Ransom 150 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Dodge (28) 88%
Communication (+10%)
Dance (10) 25%
Intimidate (15) 40%
Orate (10) 45%
Sing (10) 30%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (Humakt) (0) 40%
Farm (10) 40%
First Aid (Any) (10) 45%
Herd (5) 25%
Library Use (0) 20%
Lore (Cult) (0) 20%
Lore (Plant) (0) 65%
Read/Write (Humanoid Script) (0) 60%

Magic (+0%)
Meditate (0) 45%
Sorcery (Null) (0) 10%
Spirit Combat (20) 35%
Worship (Humakt) (0) 20%
Perception (+10%)
Insight (Species) (20) 65%
Insight (20) 55%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Quarterstaff (15) 100%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+20%)

Agility (+5%)
Boat (25) 35%
Climb (40) 45%
Dodge (28) 88%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (0) 0%
Swim (80) 85%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (25) 35%
Intimidate (15) 40%
Intrigue (5) 15%
Orate (10) 45%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 60%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 40%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (Any) (10) 45%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 20%
Lore (Local) (0) 0%
Lore (Cult) (0) 20%
Lore (Plant) (0) 65%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Humanoid Script) (0) 60%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 45%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Sorcery (Null) (0) 10%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 20%
Perception (+10%)
Insight (Species) (20) 65%
Insight (20) 55%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 100%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+20%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 40% 1D3 9
/0
Kick 30% 1D6 9
/0
Medium Shield 45% 1D4 8
/12
Quarterstaff 100% 1D8 5
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 2 100m
Staff Sling 25% 1D10 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Writing implements & materials
Wooden carrying case
Blank parchments worth 50 L
One or two philosophical works
Bronze dagger
Walking staff
Small portable platform
Robes
50 L in coin