Llamrei

Fire/Sky Harmony Truth

Hunter of Grazelands, Initiate of Yelm

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Created at 2020/08/07 by 1969


Description


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Characteristics
Strength 13 65%
Constitution 14 70%
Size 13 65%
Dexterity 17 85%
Intelligence 18 90%
Power 17 85%
Charisma 11 55%
Attributes
Rune Points (Yelm) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Earth Earth 50%
Fire/Sky Fire/Sky 75%
Water Water 55%
Harmony Harmony 75%
Truth Truth 75%
Rune Spells
Shield Magic 1
Summon Fire Elemental Fire/Sky 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Feathered Horse Queen) 60%
Reputation 5%
Spirit Magic
Farsee 0
Heal 2
Light 0
Mobility 0
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+15%)
Dodge (34) 74%
Ride (Horse) (5) 85%
Swim (15) 55%
Communication (+10%)
Sing (10) 30%
Speak (Firespeech) (0) 30%
Speak (Tradetalk) (0) 30%
Manipulation (+25%)
Conceal (5) 40%

Knowledge (+15%)
Animal Lore (5) 50%
Cult Lore (Yelm) (0) 30%
Herd (5) 55%
Lore (Local) (0) 25%

Magic (+10%)
Meditate (0) 40%
Spirit Combat (20) 45%
Worship (Yelm) (0) 50%
Perception (+15%)
Listen (25) 50%
Scan (25) 50%
Track (5) 50%
Ranged (+25%)
Composite Bow (5) 75%

Melee (+25%)
2H Spear (15) 80%
Broadsword (10) 45%
Dagger (15) 50%
Shield (+25%)
Medium Shield (15) 60%
Small Shield (15) 55%
Stealth (+10%)
Hide (10) 40%
Move Quietly (10) 45%

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (34) 74%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (5) 20%
Ride (Horse) (5) 85%
Swim (15) 55%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Firespeech) (0) 30%
Speak (Pure Horse Tongue) (50) 60%
Speak (Tradetalk) (0) 30%
Manipulation (+25%)
Conceal (5) 40%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 50%
Battle (10) 25%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelm) (0) 30%
Customs (Heortling) (0) 0%
Customs (Grazeland Pony Breeders) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (10) 25%
Game (15) 30%
Herd (5) 55%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 25%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 40%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelm) (0) 50%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 50%
Scan (25) 50%
Search (25) 40%
Track (5) 50%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 75%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 35%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 30%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 80%
Battle Axe (10) 35%
Broadsword (10) 45%
Dagger (15) 50%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 40%
Medium Shield (15) 60%
Small Shield (15) 55%
Stealth (+10%)
Hide (10) 40%
Move Quietly (10) 45%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 45% 1D8+1+1D4 5
/12
Long Spear 80% 1D10+1+1D4 3
/10
Medium Shield 60% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 4 5 /5
13-15 R Arm 4 5 /5
12 Chest 3 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 4 6 /6
1-4 R Leg 4 6 /6
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L