Sardrak of Nisos

Darkness Illusion Man

Noble of Safelster, Initiate of Salfestran Malkionism

Aduthak Clan | Nisos Tribe Thumbnail

Created at 2019/07/14 by mellowgoth


Description

Safelstran noble, in exile after his family came out on the losing end of a bitter, clandestine feud. The only one of his immediate family left alive, Sardrak has fled to Dragon Pass to re-establish himself and, possibly, provide haven to his clan and tribe, should he find other survivors. He is having a hard time adjusting to the forward, honorable, and (in his view) unsubtle ways that the residents of Old Tarsh and Sartar deal with each other.


Add to my Roster Text Notes (0)
Characteristics
Strength 11 55%
Constitution 12 60%
Size 12 60%
Dexterity 15 75%
Intelligence 16 80%
Power 15 75%
Charisma 18 90%
Attributes
Rune Points (Salfestran Malkionism) 0
Damage Bonus 0
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Darkness Darkness 80%
Earth Earth 30%
Fire/Sky Fire/Sky 20%
Water Water 50%
Illusion Illusion 75%
Man Man 75%
Movement
Ground 8
Passions & Reputation
Devotion (Teacher) 60%
Hate (Chaos) 60%
Hate (Ustrifker Tribe) 60%
Loyalty (City) 60%
Loyalty (Family) 60%
Loyalty (Nisos) 70%
Loyalty (School or cult) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Countermagic 2
Detect Enemies 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 20%
Communication (+10%)
Bargain (5) 20%
Intrigue (5) 60%
Orate (10) 75%
Speak (Western) (0) 30%
Manipulation (+10%)

Knowledge (+5%)
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 10%
Cult Lore (Salfestran Malkionism) (5) 25%
Lore (Any) (0) 15%
Manage Household (10) 55%
Read/Write (Safelstran) (0) 15%
Read/Write (Western) (0) 40%

Magic (+10%)
Meditate (0) 35%
Sorcery (Call light) (0) 30%
Sorcery (Conflagration) (0) 40%
Sorcery (Create wall of fire) (0) 20%
Worship (Salfestran Malkionism) (5) 35%
Perception (+5%)
Insight (Human) (20) 45%
Ranged (+10%)
Javelin (10) 55%

Melee (+10%)
Broadsword (10) 75%
Dagger (15) 35%
Shield (+10%)
Medium Shield (15) 65%
Stealth (+10%)

Agility (+5%)
Boat (5) 20%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 20%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 60%
Orate (10) 75%
Sing (10) 20%
Speak (Safelstran) (50) 60%
Speak (Trade Talk) (20) 30%
Speak (Western) (0) 30%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 10%
Celestial Lore (5) 10%
Cult Lore (Salfestran Malkionism) (5) 25%
Customs (Safelster) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Lore (Any) (0) 15%
Manage Household (10) 55%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Safelstran) (0) 15%
Read/Write (Western) (0) 40%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 35%
Prepare Corpse (10) 20%
Sorcery (Call light) (0) 30%
Sorcery (Conflagration) (0) 40%
Sorcery (Create wall of fire) (0) 20%
Spirit Combat (20) 30%
Worship (Salfestran Malkionism) (5) 35%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Human) (20) 45%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 55%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 75%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 65%
Small Shield (15) 25%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 6 5 /5
9-11 Abdomen 6 4 /4
5-8 L Leg 6 4 /4
1-4 R Leg 6 4 /4
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods