Arellasdottir

Harmony Fertility Water

Light Infantry of Prax: Bison Riders, Initiate of Ernalda

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Created at 2020/02/27 by Matthew Titolo


Description

Arellasdottir is Malicious and Liar. She is a Common adventurer. (She/Her)


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Characteristics
Strength 15 75%
Constitution 10 50%
Size 12 60%
Dexterity 11 55%
Intelligence 12 60%
Power 4 20%
Charisma 11 55%
Attributes
Rune Points (Ernalda) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 9
Healing Rate 2
Magic Points 4
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 50%
Earth Earth 20%
Water Water 60%
Fertility Fertility 75%
Harmony Harmony 75%
Rune Spells
Regrow Limb Fertility Movement Moon 2
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Leader) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Befuddle 2
Shimmer 2
Vigor 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Ride (Bison) (5) 45%
Communication (-5%)
Dance (10) 25%
Sing (10) 15%
Speak (Tradetalk) (0) 5%
Manipulation (-5%)

Knowledge (-5%)
Battle (10) 35%
Cult Lore (Ernalda) (0) 10%
First Aid (10) 20%
Herd (5) 30%
Homeland Lore (Local) (30) 35%
Lore (Plant) (0) 45%
Peaceful Cut (10) 20%
Plant Lore (5) 10%
Survival (15) 30%

Magic (-10%)
Spirit Combat (20) 30%
Worship (Ernalda) (0) 10%
Perception (-5%)
Listen (25) 30%
Scan (25) 30%
Ranged (-5%)
Javelin (10) 50%

Melee (-5%)
Broadsword (10) 15%
Dagger (15) 55%
Lance (5) 15%
Shield (-5%)
Large Shield (15) 45%
Medium Shield (15) 20%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (22) 17%
Drive (Chariot) (5) 0%
Jump (33) 28%
Ride (Bison) (5) 45%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 25%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 45%
Speak (Tradetalk) (0) 5%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 0%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (-5%)
Alchemy (0) 0%
Animal Lore (5) 0%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 0%
Cult Lore (Ernalda) (0) 10%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 20%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 0%
Evaluate (10) 5%
Farm (10) 5%
First Aid (10) 20%
Game (15) 10%
Herd (5) 30%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 45%
Manage Household (10) 5%
Mineral Lore (5) 0%
Peaceful Cut (10) 20%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 0%
Treat Poison (5) 0%

Magic (-10%)
Meditate (0) -5%
Prepare Corpse (10) 0%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Ernalda) (0) 10%
Worship (Orlanth) (0) 0%
Perception (-5%)
Insight (Species) (20) 15%
Listen (25) 30%
Scan (25) 30%
Search (25) 20%
Track (5) 0%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 0%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 50%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 0%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 5%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 0%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 10%
Battle Axe (10) 5%
Broadsword (10) 15%
Dagger (15) 55%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 5%
Lance (5) 15%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 45%
Medium Shield (15) 20%
Small Shield (15) 10%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 55% 1D4+2+1D4 9
/6
Large Shield 45% 1D6+1D4 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 50% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 3 /3
16-18 L Arm 3 2 /2
13-15 R Arm 3 2 /2
12 Chest 3 4 /4
9-11 Abdomen 3 3 /3
5-8 L Leg 3 3 /3
1-4 R Leg 3 3 /3
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L