Orstadrortortisalor

Air Beast Movement

Priest of Prax: Bison Riders, Initiate of Orlanth Thunderous

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Created at 2020/02/26 by Jon Nilson


Description

Orstadrortortisalor is Annoying and Orcish. They is a Heroic adventurer. (They/Them)


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Characteristics
Strength 17 85%
Constitution 16 80%
Size 18 90%
Dexterity 11 55%
Intelligence 11 55%
Power 16 80%
Charisma 12 60%
Attributes
Rune Points (Orlanth Thunderous) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 40%
Beast Beast 85%
Movement Movement 85%
Rune Spells
Cloud Call Air 1
Increase/Decrease Wind 1
Thunderbolt Air 3
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Hate (Chaos) 60%
Honor 60%
Love (Family) 60%
Loyalty (Tribe) 60%
Reputation 25%
Spirit Magic
Demoralize 2
Detect Enemies 1
Heal 3
Strength 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Ride (Bison) (5) 50%
Communication (+0%)
Dance (10) 50%
Orate (10) 50%
Sing (10) 75%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+0%)
Herd (5) 45%
Manage Household (10) 20%
Peaceful Cut (10) 50%
Read/Write (Old Tarsh) (0) 10%
Survival (15) 25%

Magic (+5%)
Meditate (0) 20%
Sense Assassin (0) 15%
Spirit Combat (20) 55%
Worship (Orlanth) (0) 55%
Perception (+0%)
Ranged (+5%)
Javelin (10) 25%

Melee (+5%)
Broadsword (10) 25%
Dagger (15) 30%
Lance (5) 25%
Shield (+5%)
Large Shield (15) 45%
Medium Shield (15) 55%
Stealth (-10%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Bison) (5) 50%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 50%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 50%
Sing (10) 75%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 50%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 45%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 5%
Peaceful Cut (10) 50%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 10%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Sense Assassin (0) 15%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 55%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 25%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 45%
Medium Shield (15) 55%
Small Shield (15) 20%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 30% 1D4+2+1D6 8
/6
Medium Shield 55% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 6 7 /7
9-11 Abdomen 6 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods