Bellozeph Zedwytt

Harmony Earth Water

Priest of Prax: High Llama Rider, Rune Lord of Ernalda

Fallwind Clan | Rotun Tribe Thumbnail

Created at 2019/06/26 by jukebox96


Description


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Characteristics
Strength 10 50%
Constitution 12 60%
Size 12 60%
Dexterity 15 75%
Intelligence 15 75%
Power 9 45%
Charisma 19 95%
Attributes
Rune Points (Ernalda) 8
Damage Bonus 0
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 9
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 24%
Darkness Darkness 2%
Earth Earth 64%
Fire/Sky Fire/Sky 2%
Moon Moon 2%
Water Water 54%
Chaos Chaos 2%
Death Death 52%
Harmony Harmony 79%
Illusion Illusion 52%
Man Man 52%
Movement Movement 52%
Rune Spells
Absorption Earth Darkness 1
Bless Champion Fertility Earth 2
Earthpower Earth 3
Inviolable Earth Fertility Harmony 1
Summon Elemental 1
Movement
Ground 8
Passions & Reputation
Devotion 64%
Devotion (Ernalda) 60%
Hate 61%
Hate (Chaos) 60%
Honor 62%
Love 64%
Love (Family) 60%
Loyalty 64%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 19%
Spirit Magic
Befuddle 4
Heal 4
Ignite 4
Second Sight 4
Slow 4
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (High Llama) (5) 45%
Communication (+10%)
Dance (10) 50%
Orate (10) 30%
Sing (10) 60%
Speak (Earthtongue) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)

Knowledge (+5%)
Alchemy (0) 37%
Celestial Lore (5) 20%
Cult Lore (Ernalda) (5) 40%
Cult Lore (ernalda) (0) 35%
Herd (5) 40%
Manage Household (10) 25%
Peaceful Cut (10) 30%
Plant Lore (5) 42%
Read/Write (prax) (0) 15%
Survival (15) 30%

Magic (+5%)
Meditate (0) 20%
Sense Chaos (0) 30%
Sorcery (Spell) (0) 30%
Sorcery (0) 12%
Spirit Combat (20) 45%
Spirit Lore (0) 15%
Spirit Travel (0) 15%
Worship (Ernalda) (5) 40%
Worship (ernalda) (0) 35%
Perception (+5%)
Ranged (+10%)
Pole Lasso (5) 25%

Melee (+10%)
2H Axe (5) 25%
Dagger (15) 35%
Lance (5) 30%
Quarterstaff (15) 35%
Shield (+10%)
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (High Llama) (5) 45%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 50%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 30%
Sing (10) 60%
Speak (Heortling) (0) 0%
Speak (Earthtongue) (0) 30%
Speak (Praxian) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 37%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Ernalda) (5) 40%
Cult Lore (ernalda) (0) 35%
Customs (Heortling) (0) 0%
Customs (High Llama Tribe) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 42%
Read/Write (Old Tarsh) (0) 0%
Read/Write (prax) (0) 15%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 30%
Sorcery (Spell) (0) 30%
Sorcery (0) 12%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 15%
Spirit Travel (0) 15%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Ernalda) (5) 40%
Worship (ernalda) (0) 35%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 25%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 25%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 30%
Pike (15) 25%
Quarterstaff (15) 35%
Rapier (5) 15%
Shortsword (10) 20%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
History: 6 Lunars
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods