Gallar Bandor

Harmony Death Fire/Sky

Bandit of Grazelands, Initiate of Foundchild

MacDurn Clan | Rotun Tribe Thumbnail

Created at 2019/06/26 by jukebox96


Description


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Characteristics
Strength 10 50%
Constitution 10 50%
Size 14 70%
Dexterity 14 70%
Intelligence 15 75%
Power 13 65%
Charisma 17 85%
Attributes
Rune Points (Foundchild) 4
Damage Bonus 0
DEX Strike Rank 2
Hit Points 11
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 2%
Darkness Darkness 45%
Earth Earth 22%
Fire/Sky Fire/Sky 75%
Moon Moon 3%
Water Water 3%
Beast Beast 52%
Chaos Chaos 2%
Death Death 79%
Harmony Harmony 79%
Illusion Illusion 51%
Stasis Stasis 51%
Undead Undead 1%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Fear 61%
Hate 70%
Hate (Authority) 60%
Love 63%
Love (Family) 70%
Loyalty 64%
Loyalty (Clan) 60%
Loyalty (Feathered Horse Queen) 60%
Reputation 15%
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (28) 43%
Ride (Horse) (5) 70%
Communication (+10%)
Charm (15) 35%
Disguise (5) 40%
Intimidate (15) 35%
Sing (10) 45%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 25%

Knowledge (+5%)
Cult Lore (Foundchild) (5) 25%
First Aid (10) 25%
Herd (5) 45%
Homeland Lore (30) 37%
Lore (Animal) (0) 15%
Peaceful Cut (10) 35%
Survival (15) 50%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Foundchild) (5) 35%
Perception (+5%)
Track (5) 55%
Ranged (+10%)
Composite Bow (5) 40%
Crossbows (25) 40%
Throwing Dagger (10) 23%

Melee (+10%)
2H Spear (15) 40%
Broadsword (10) 30%
Dagger (15) 45%
Grapple (25) 45%
Kick (15) 55%
Shield (+10%)
Medium Shield (15) 35%
Small Shield (15) 50%
Stealth (+5%)
Hide (10) 70%
Move Quietly (10) 40%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 43%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Ride (Horse) (5) 70%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 35%
Dance (10) 20%
Disguise (5) 40%
Fast Talk (5) 15%
Intimidate (15) 35%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 45%
Speak (Heortling) (0) 0%
Speak (Pure Horse Tongue) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 25%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Foundchild) (5) 25%
Customs (Heortling) (0) 0%
Customs (Grazeland Pony Breeders) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 45%
Homeland Lore (Local) (30) 35%
Homeland Lore (30) 37%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Animal) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 35%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 50%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Foundchild) (5) 35%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 55%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 40%
Crossbows (25) 40%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 23%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 40%
Battle Axe (10) 20%
Broadsword (10) 30%
Dagger (15) 45%
Fist (25) 35%
Grapple (25) 45%
Kick (15) 55%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 35%
Small Shield (15) 50%
Stealth (+5%)
Hide (10) 70%
Move Quietly (10) 40%
Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L