Adurala Jumping

Man Truth Darkness

Noble of Prax: Pol-Joni, Rune Lord of Kyger Litor

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Created at 2019/12/07 by Luotain


Description

Adurala Jumping is Tardy and Conscientious. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 13 65%
Constitution 17 85%
Size 17 85%
Dexterity 14 70%
Intelligence 16 80%
Power 12 60%
Charisma 15 75%
Attributes
Rune Points (Kyger Litor) 8
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 19
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Darkness Darkness 90%
Earth Earth 70%
Man Man 95%
Truth Truth 95%
Rune Spells
Absorption Earth Darkness 1
Command 2
Dismiss Darkness Elemental Darkness 1
Healing Trance Harmony Fertility 1
Summon Cult Spirit 1
Summon Darkness Elemental Darkness 1
Summon Specific Ancestor Man 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 70%
Love (Family) 60%
Loyalty (Tribe) 70%
Reputation 32%
Spirit Magic
Befuddle 2
Countermagic 1
Darkwall 2
Disruption 1
Dullblade 1
Extinguish 1
Second Sight 3
Spirit Screen 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 65%
Jump (42) 82%
Communication (+5%)
Intrigue (5) 20%
Orate (10) 85%
Sing (10) 25%
Speak (Darktongue) (0) 20%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+5%)
Bureacracy (0) 85%
Cult Lore (Kyger Litor) (0) 20%
Customs (Heortling) (0) 15%
Herd (5) 40%
Homeland Lore (Local) (30) 60%
Manage Household (10) 95%
Peaceful Cut (10) 40%
Read/Write (Old Tarsh) (0) 40%
Survival (15) 40%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 100%
Spirit Travel (0) 10%
Worship (Kyger Litor) (0) 65%
Perception (+5%)
Insight (Human) (20) 45%
Listen (25) 40%
Search (25) 40%
Ranged (+10%)
Composite Bow (5) 25%
Crossbows (25) 60%

Melee (+10%)
Broadsword (10) 35%
Dagger (15) 60%
Lance (5) 95%
Rapier (5) 40%
Shield (+10%)
Medium Shield (15) 110%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 65%
Dodge (28) 28%
Drive (Chariot) (5) 5%
Jump (42) 82%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 20%
Orate (10) 85%
Sing (10) 25%
Speak (Darktongue) (0) 20%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 85%
Celestial Lore (5) 10%
Cult Lore (Kyger Litor) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 15%
Customs (Pol-Joni) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 60%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 95%
Mineral Lore (5) 10%
Peaceful Cut (10) 40%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 40%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 100%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 10%
Understand Herd Beast (0) 0%
Worship (Kyger Litor) (0) 65%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Human) (20) 45%
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 30%
Search (25) 40%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 60%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 35%
Dagger (15) 60%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 95%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 40%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 110%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Lance 95% 1D10+1+1D4 3
/10
Medium Shield 110% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 60% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 10 7 /7
16-18 L Arm 10 6 /6
13-15 R Arm 10 6 /6
12 Chest 10 8 /8
9-11 Abdomen 10 7 /7
5-8 L Leg 10 7 /7
1-4 R Leg 10 7 /7
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods