Ararios

Illusion Death Air

Farmer of Durulz (Ducks), Initiate of Eurmal

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Created at 2019/12/05 by Garrett Bailey


Description

Ararios is Stingy and Resourceful. They is a Common adventurer. (They/Them)


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Characteristics
Strength 8 40%
Constitution 12 60%
Size 3 15%
Dexterity 14 70%
Intelligence 16 80%
Power 9 45%
Charisma 17 85%
Attributes
Rune Points (Eurmal) 1
Damage Bonus -1D4
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 9
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 70%
Earth Earth 20%
Moon Moon 40%
Death Death 75%
Illusion Illusion 75%
Rune Spells
Illusory Sound Illusion 1
Movement
Ground 5
Water 8
Passions & Reputation
Hate (Authority) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 70%
Reputation 10%
Spirit Magic
Disruption 1
Shimmer 4
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Climb (40) 60%
Dodge (28) 68%
Jump (42) 72%
Communication (+10%)
Charm (15) 60%
Dance (10) 25%
Fast Talk (25) 50%
Sing (10) 30%
Manipulation (+10%)
Craft (Arms) (10) 35%

Knowledge (+5%)
Cult Lore (Eurmal) (0) 20%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 35%
Manage Household (10) 45%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Eurmal) (0) 45%
Perception (+5%)
Scan (25) 40%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 50%
Lance (5) 25%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 65%
Stealth (+20%)

Agility (+10%)
Boat (25) 40%
Climb (40) 60%
Dodge (28) 68%
Drive (Chariot) (5) 15%
Jump (42) 72%
Ride (Horse) (0) 0%
Swim (80) 90%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 60%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (25) 50%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (50) 60%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 35%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Eurmal) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 35%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Eurmal) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 50%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 25%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 65%
Small Shield (15) 25%
Stealth (+20%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 50% 1D4+2-1D4 9
/6
Medium Shield 65% 1D4-1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)