Moa-Metal

Earth Stasis Death

Iron Dwarf of Mostali, Initiate of Mostal

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Created at 2026/08/25 by moo 151


Description


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Characteristics
Strength 15 75%
Constitution 18 90%
Size 13 65%
Dexterity 17 85%
Intelligence 15 75%
Power 13 65%
Charisma 14 70%
Attributes
Rune Points (Mostal) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 19
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 20%
Darkness Darkness 65%
Earth Earth 80%
Water Water 20%
Death Death 75%
Stasis Stasis 80%
Movement
Ground 8
Passions & Reputation
Devotion (Caste Duties) 70%
Devotion (World Machine) 60%
Hate (Aldryami) 70%
Hate (Uz) 70%
Reputation 10%
Details
Standard of Living Free
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+10%)
Communication (+5%)
Speak (Heortling) (0) 15%
Manipulation (+15%)
Craft (Arms) (10) 35%
Craft (Secret's Of Iron) (10) 50%

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Mostal) (5) 55%
Lore (Local) (0) 15%
Lore (Dwarf) (0) 15%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 35%
Worship (Mostal) (5) 30%
Perception (+5%)
Ranged (+15%)
Crossbows (25) 105%

Melee (+15%)
1H Axe (10) 75%
1H Hammer (10) 90%
Shield (+15%)
Medium Shield (15) 95%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (32) 42%
Drive (Chariot) (5) 15%
Jump (48) 58%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 35%
Craft (Secret's Of Iron) (10) 50%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 45%
Celestial Lore (5) 10%
Cult Lore (Mostal) (5) 55%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Lore (Local) (0) 15%
Lore (Dwarf) (0) 15%
Manage Household (10) 15%
Mineral Lore (20) 25%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Spirit Combat (20) 35%
Worship (Mostal) (5) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 105%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 75%
1H Hammer (10) 90%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 95%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 75% 1D8+2+1D4 6
/8
1H Iron Battle Axe 75% 1d8+2+1D4 6
/12
Iron War Hammer 90% 1d6+2+1D4 6
/15
Medium Shield 95% 1D4+1D4 6
/12
War Hammer 90% 1D6+2+1D4 6
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Repeating Crossbow 105% 2D4+2 1 100m

Powers
  • 《鉄の切断》 Cut Iron 15: 1ポイント 遠隔、残照、能動  この呪文は鉄の一部分に投射する。強さ1ポイントあたり、1ENCの鉄に効果を及ぼす。呪文を投射するたびに、術者は投射したマジックポイントに加え、POWを1ポイント消費する。  この呪文の効果時間のあいだ、術者は1戦闘ラウンドに1度、鉄を任意の寸法で二分できる。
  • 《鉄の安定》 Stabilize Iron 25: 1ポイント 遠隔、残照、能動  この呪文は鉄の一部分に投射する。強さ1ポイントあたり、1ENCの鉄に効果を及ぼす。呪文を投射するたびに、 術者は投射したマジックポイントに加え、POWを1ポイント消費する。  この呪文の効果時間のあいだ、その鉄片は壊れることはない。物品のヒットポイントを超えるダメージは、通常どおり術者または装備している者に与えられる。ただしこの魔術を受けたアーマーは、通常の成功および効果 的成功だけでなく、決定的成功による攻撃も防ぐことができる。
  • 《鉄の形成》 Shape Iron 20: 1ポイント 遠隔、残照、能動  この呪文は鉄の一部分に投射する。強さ1ポイントあたり、1ENCの鉄に効果を及ぼす。呪文を投射するたびに、術者は投射したマジックポイントに加え、POWを1ポイント消費する。  この呪文の効果時間のあいだ、術者は鉄を望む形に細部まで加工できる。呪文の効果時間が切れると、鉄は加工後の形に「固定」される。

Hit Locations
Hit Location Armor HP Max
19-20 Head 9 7 /7
16-18 L Arm 9 6 /6
13-15 R Arm 9 6 /6
12 Chest 9 8 /8
9-11 Abdomen 9 7 /7
5-8 L Leg 9 7 /7
1-4 R Leg 9 7 /7
Equipment
Equipment
Melee Weapon
Missile Weapon
Medium Shield
Heavy Dwarf Iron Chainmail (9pts)
Iron Plate Dwarf Helm (12pts)
Multi-Tool
Smithing Equipment
1d3 Cans of Food
Clothes and Linenes