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Death Disorder Moon

Bodyguard of Prax: Sable Riders, Initiate of Zorak Zoran

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Created at 2026/05/10 by Nick Glozier


Description


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Characteristics
Strength 15 75%
Constitution 13 65%
Size 15 75%
Dexterity 13 65%
Intelligence 13 65%
Power 17 85%
Charisma 12 60%
Attributes
Rune Points (Zorak Zoran) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 55%
Moon Moon 75%
Water Water 20%
Beast Beast 60%
Death Death 85%
Disorder Disorder 85%
Rune Spells
Berserker Death Beast 2
Fear Darkness 1
Movement
Ground 8
Passions & Reputation
Devotion (Zorak Zoran) 60%
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Patron) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Demoralize 0
Detect Enemies 0
Fireblade 0
Heal 2
Protection 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 25%
Ride (Sable Antelope) (5) 75%
Communication (+5%)
Intimidate (15) 95%
Intrigue (5) 20%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 30%
Cult Lore (Zorak Zoran) (0) 25%
First Aid (10) 30%
Herd (5) 45%
Peaceful Cut (10) 35%
Survival (15) 35%

Magic (+10%)
Meditate (0) 35%
Spirit Combat (20) 60%
Worship (Zorak Zoran) (0) 40%
Perception (+10%)
Insight (Species) (20) 55%
Listen (25) 50%
Scan (25) 75%
Search (25) 45%
Ranged (+15%)
Axe, Throwing (10) 50%
Composite Bow (5) 95%

Melee (+15%)
1H Axe (10) 100%
Dagger (15) 40%
Lance (5) 30%
Shield (+15%)
Medium Shield (15) 80%
Stealth (+0%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (5) 25%
Ride (Sable Antelope) (5) 75%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 95%
Intrigue (5) 20%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 30%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Zorak Zoran) (0) 25%
Customs (Heortling) (0) 0%
Customs (Sable Tribe) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 35%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Zorak Zoran) (0) 40%
Perception (+10%)
Insight (Species) (20) 55%
Listen (25) 50%
Scan (25) 75%
Search (25) 45%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 50%
Composite Bow (5) 95%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 100%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 30%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 80%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 100% 1D8+2+1D4 6
/8
Medium Shield 80% 1D4+1D4 6
/12
Small Axe 100% 1D6+1+1D4 7
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 95% 1D8+1 2 100m
Thrown Axe 50% 1D6+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Cultural Weapons
Linothorax, (3 pts protection)
Open Helmet (4 pts protection)
Cuirboilli greaves and vambraces (3 pts protection)
Good Clothing
100 L in coin