Kahala

Beast Movement Air

Herder of Prax: High Llama Rider, Rune Lord of Orlanth Adventurous

Spiiter Clan | High Llama Riders Tribe Thumbnail

Created at 2025/12/12 by David Moore


Description

Tall Llama Rider


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Characteristics
Strength 19 95%
Constitution 19 95%
Size 16 80%
Dexterity 13 65%
Intelligence 18 90%
Charisma 16 80%
Attributes
Rune Points (Orlanth Adventurous) 20
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 19
Healing Rate 0
Magic Points 0
Spirit Damage 1D3
SIZ Strike Rank 1
Runes
Air Air 80%
Earth Earth 60%
Moon Moon 30%
Water Water 10%
Beast Beast 100%
Movement Movement 100%
Rune Spells
Dismiss Elemental 1
Increase/Decrease Wind 1
Summon Elemental 1
Summons of Evil 3
Wind Warp 1
Movement
Ground 8
Passions & Reputation
Devotion 80%
Devotion (Orlanth) 60%
Hate 80%
Hate (Chaos) 60%
Honor 70%
Love 80%
Love (Family) 70%
Loyalty 55%
Loyalty (Tribe) 60%
Reputation 100%
Spirit Magic
Bladesharp 7
Demoralize 5
Heal 6
Mobility 6
Strength 5
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 90%
Jump (39) 143%
Ride (High Llama) (5) 80%
Communication (+5%)
Orate (10) 30%
Sing (10) 25%
Speak (Stormspeech) (0) 70%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+5%)
Animal Lore (5) 20%
Cult Lore (Orlanth) (0) 20%
First Aid (10) 35%
Herd (5) 70%
Lore (Local) (0) 15%
Peaceful Cut (10) 60%
Survival (15) 30%

Magic (-10%)
Spirit Combat (20) 30%
Worship (Orlanth) (0) 25%
Perception (+5%)
Scan (25) 50%
Track (5) 20%
Ranged (+15%)
Composite Bow (Horse Bow) (5) 185%
Pole Lasso (5) 30%

Melee (+15%)
1H Spear (Light Horse Lance) (5) 126%
2H Axe (5) 30%
Dagger (15) 40%
Lance (5) 35%
Shield (+15%)
Medium Shield (15) 75%
Stealth (+15%)

Agility (+5%)
Boat (5) 10%
Climb (40) 90%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 143%
Ride (Horse) (5) 10%
Ride (High Llama) (5) 80%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Stormspeech) (0) 70%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 20%
Customs (Heortling) (0) 0%
Customs (High Llama Tribe) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 35%
Game (15) 20%
Herd (5) 70%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 60%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (-10%)
Meditate (0) -5%
Prepare Corpse (10) 0%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 50%
Search (25) 30%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (Horse Bow) (5) 185%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 30%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (Light Horse Lance) (5) 126%
2H Axe (5) 30%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 35%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 75%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Parrying Dagger 25% 1D4+2+1D6 7
/8
Sickle 20% 1D6+1+1D6 6
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 25% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 12 7 /7
16-18 L Arm 12 6 /6
13-15 R Arm 12 6 /6
12 Chest 14 8 /8
9-11 Abdomen 14 7 /7
5-8 L Leg 14 7 /7
1-4 R Leg 12 7 /7
Equipment
Equipment
History: 25000 Lunars
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal