Jarsdottir

Fertility Man Darkness

Scribe of Balazaring, Initiate of Kyger Litor

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Created at 2019/09/22 by christopherallison


Description

Jarsdottir is Wishy Washy and Bold. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 10 50%
Constitution 11 55%
Size 17 85%
Dexterity 13 65%
Intelligence 13 65%
Power 16 80%
Charisma 11 55%
Attributes
Rune Points (Kyger Litor) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 13
Healing Rate 2
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 80%
Fire/Sky Fire/Sky 50%
Moon Moon 60%
Fertility Fertility 85%
Man Man 85%
Rune Spells
Healing Trance Harmony Fertility 1
Summon Cult Spirit 1
Summon Darkness Elemental Darkness 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Loyalty (high priestess) 60%
Reputation 15%
Spirit Magic
Countermagic 5
Disruption 1
Spirit Screen 4
Details
Standard of Living Free
Income 160 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Jump (30) 70%
Communication (+0%)
Sing (10) 90%
Speak (Darktongue) (0) 15%
Speak (Heortling) (0) 10%
Manipulation (+10%)

Knowledge (+5%)
Animal Lore (5) 20%
Bureacracy (0) 35%
Cult Lore (Kyger Litor) (0) 20%
Evaluate (10) 25%
Library Use (0) 15%
Peaceful Cut (10) 30%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 80%
Survival (15) 35%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 90%
Worship (Kyger Litor) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (25) 50%
Track (5) 20%
Ranged (+10%)
Javelin (10) 35%
Self Bow (5) 25%

Melee (+10%)
1H Spear (5) 30%
Dagger (15) 35%
Shield (+10%)
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (26) 26%
Drive (Chariot) (5) 5%
Jump (30) 70%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 90%
Speak (Darktongue) (0) 15%
Speak (Heortling) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 15%
Bureacracy (0) 35%
Celestial Lore (5) 10%
Cult Lore (Kyger Litor) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 25%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 15%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 80%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 90%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Kyger Litor) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 50%
Search (25) 30%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 35%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 25%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 30%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 35% 1D4+2+1D4 7
/6
Medium Shield 25% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Writing implements & materials
Three bundles of reports and notes worth 100 L
Blank parchments worth 50 L
Tin disk carved with calendar
Old letter of introduction from senior scribe
Bronze dagger
80 L in coin