Flapples Greyquacker

Death Truth Air

Assistant Shaman of Durulz (Ducks), Initiate of Humakt

Greyquacker Clan | Durulz Tribe Thumbnail

Created at 2019/03/04 by Fabian Achermann


Description

A duck. And it talks.


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Characteristics
Strength 13 65%
Constitution 13 65%
Size 6 30%
Dexterity 15 75%
Intelligence 15 75%
Power 15 75%
Charisma 12 60%
Attributes
Rune Points (Humakt) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 12
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 70%
Moon Moon 50%
Water Water 40%
Death Death 95%
Truth Truth 75%
Rune Spells
Detect Truth Truth 1
Sword Trance Death 1
Turn Undead Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Humakt) 70%
Hate (Lunar Empire) 70%
Honor 90%
Love (Family) 30%
Loyalty (Clan) 60%
Loyalty (Sartar) 70%
Loyalty (Shaman) 60%
Loyalty (Tribe) 60%
Reputation 16%
Spirit Magic
Disruption 1
Fireblade 4
Heal 2
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Dodge (30) 45%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 55%
Sing (10) 40%
Speak (Spiritspeech) (0) 20%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Humakt) (0) 20%
Farm (10) 35%
First Aid (10) 40%
Herd (5) 20%
Lore (Animal) (0) 20%
Lore (Plant) (0) 50%

Magic (+5%)
Meditate (0) 60%
Spirit Combat (20) 95%
Spirit Dance (0) 15%
Spirit Lore (0) 25%
Spirit Travel (0) 25%
Worship (Humakt) (0) 25%
Perception (+5%)
Ranged (+10%)
Javelin (10) 30%
Sling (5) 35%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 80%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 65%
Stealth (+15%)

Agility (+5%)
Boat (25) 35%
Climb (40) 45%
Dodge (30) 45%
Jump (45) 50%
Ride (5) 10%
Swim (80) 85%
Communication (+0%)
Dance (10) 15%
Fast Talk (25) 25%
Intimidate (15) 55%
Sing (10) 40%
Speak (Heortling) (50) 50%
Speak (Spiritspeech) (0) 20%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Humakt) (0) 20%
Customs (Heortling) (25) 30%
Farm (10) 35%
First Aid (10) 40%
Herd (5) 20%
Lore (Animal) (0) 20%
Lore (Plant) (0) 50%

Magic (+5%)
Meditate (0) 60%
Spirit Combat (20) 95%
Spirit Dance (0) 15%
Spirit Lore (0) 25%
Spirit Travel (0) 25%
Worship (Humakt) (0) 25%
Perception (+5%)
Ranged (+10%)
Javelin (10) 30%
Sling (5) 35%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 80%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 65%
Stealth (+15%)
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 80% 1D8+1 7
/12
Dagger 35% 1D4+2 9
/6
Medium Shield 65% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 35% 1D8 2 0m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons