NPC

Moon Death Disorder

Priest of Lunar Empire, Rune Lord of Seven Mothers

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Created at 2024/12/12 by Toad Lord


Description

NPC is Educated and Outgoing. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 18 90%
Dexterity 14 70%
Intelligence 13 65%
Power 18 90%
Charisma 15 75%
Attributes
Rune Points (Seven Mothers) 8
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 18
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Air Air 60%
Moon Moon 100%
Death Death 95%
Disorder Disorder 95%
Rune Spells
Dismiss Earth Elemental Earth 1
Dismiss Fire Elemental Fire/Sky 1
Dismiss Water Elemental Water 1
Madness Moon 2
Mindblast Moon 2
Regrow Limb Fertility Movement Moon 2
Summon Air Elemental Air 1
Summon Darkness Elemental Darkness 1
Movement
Ground 8
Passions & Reputation
Devotion (Seven Mothers) 60%
Devotion (any) 60%
Loyalty (Lunar Empire) 60%
Loyalty (Red Emperor) 70%
Reputation 25%
Spirit Magic
Dispel Magic 8
Ironhand 7
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 85%
Dodge (28) 58%
Jump (42) 87%
Communication (+10%)
Dance (10) 40%
Intrigue (5) 25%
Orate (10) 30%
Sing (10) 100%
Speak (New Pelorian) (0) 60%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 60%
Cult Lore (Orlanth) (0) 50%
Cult Lore (Seven Mothers) (0) 35%
Customs (Lunar Empire) (0) 30%
Homeland Lore (Local) (30) 65%
Manage Household (10) 55%
Read/Write (New Pelorian) (0) 35%
Read/Write (Old Tarsh) (0) 20%

Magic (+10%)
Meditate (0) 90%
Understand Herd Beast (0) 35%
Worship (Orlanth) (0) 40%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Listen (25) 60%
Scan (25) 60%
Ranged (+15%)
Crossbows (25) 65%
Rock (15) 40%

Melee (+15%)
1H Mace (15) 40%
Dagger (15) 40%
Fist (25) 80%
Grapple (25) 80%
Kick (15) 40%
Kopis (15) 40%
Pike (15) 40%
Shield (+15%)
Medium Shield (15) 45%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 85%
Dodge (28) 58%
Drive (Chariot) (5) 10%
Jump (42) 87%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 40%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 25%
Orate (10) 30%
Sing (10) 100%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 60%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 60%
Bureacracy (10) 20%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 50%
Cult Lore (Seven Mothers) (0) 35%
Customs (Heortling) (0) 0%
Customs (Lunar Empire) (0) 30%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 55%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 35%
Read/Write (Old Tarsh) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 90%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 35%
Worship (Orlanth) (0) 40%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 60%
Scan (25) 60%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 65%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 40%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 40%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 80%
Grapple (25) 80%
Greatsword (5) 20%
Kick (15) 40%
Kopis (15) 40%
Lance (5) 20%
Pike (15) 40%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 80% Special+1D4 7
/0
Medium Shield 45% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 65% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 6 /6
16-18 L Arm 8 5 /5
13-15 R Arm 8 5 /5
12 Chest 8 7 /7
9-11 Abdomen 8 6 /6
5-8 L Leg 8 6 /6
1-4 R Leg 8 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods