NPC

Illusion Man Water

Noble of Prax: Pol-Joni, Initiate of Seseine

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Created at 2024/12/09 by rxed


Description

NPC is Creative and Odd. They is a Heroic adventurer. (They/Them)


Add to my Roster Text Notes (0)
Characteristics
Strength 11 55%
Constitution 13 65%
Size 17 85%
Dexterity 15 75%
Intelligence 18 90%
Power 11 55%
Charisma 9 45%
Attributes
Rune Points (Seseine) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 10%
Darkness Darkness 40%
Water Water 80%
Illusion Illusion 85%
Man Man 85%
Rune Spells
Arouse Passion Earth 1
Clever Tongue Illusion Disorder 1
Lie Illusion Disorder 2
Movement
Ground 8
Passions & Reputation
Devotion (Seseine) 60%
Hate (Chaos) 60%
Honor 60%
Love (Family) 60%
Loyalty (Tribe) 60%
Reputation 24%
Spirit Magic
Shimmer 5
Sleep 3
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Dodge (30) 40%
Jump (45) 55%
Ride (Horse) (5) 40%
Communication (+5%)
Charm (15) 60%
Dance (10) 80%
Intrigue (5) 20%
Orate (10) 55%
Speak (Heortling) (0) 15%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Devise (5) 45%

Knowledge (+10%)
Cult Lore (Seseine) (5) 30%
Customs (Heortling) (0) 20%
Farm (10) 30%
Herd (5) 45%
Manage Household (10) 75%
Peaceful Cut (10) 35%
Survival (15) 35%
Treat Disease (5) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 40%
Worship (Seseine) (5) 25%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+15%)
Composite Bow (5) 60%

Melee (+15%)
Broadsword (10) 40%
Dagger (15) 40%
Lance (5) 30%
Shield (+15%)
Medium Shield (15) 100%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (30) 40%
Drive (Chariot) (5) 5%
Jump (45) 55%
Ride (Horse) (5) 40%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 60%
Dance (10) 80%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 20%
Orate (10) 55%
Sing (10) 15%
Speak (Heortling) (0) 15%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 45%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seseine) (5) 30%
Customs (Heortling) (0) 20%
Customs (Pol-Joni) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 30%
First Aid (10) 20%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 75%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 25%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seseine) (5) 25%
Perception (+10%)
Insight (Human) (20) 40%
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 60%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 30%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 100%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D4 7
/6
Medium Shield 100% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 5 /5
16-18 L Arm 8 4 /4
13-15 R Arm 8 4 /4
12 Chest 8 6 /6
9-11 Abdomen 8 5 /5
5-8 L Leg 8 5 /5
1-4 R Leg 8 5 /5
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods