NPC_1

Truth Movement Air

Farmer of Prax: Bison Riders, Initiate of Orlanth

Thumbnail

Created at 2024/12/08 by William LARP


Description

NPC is Brash and Receptive. He is a Common adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 9 45%
Constitution 8 40%
Size 18 90%
Dexterity 9 45%
Intelligence 13 65%
Power 17 85%
Charisma 8 40%
Attributes
Rune Points (Orlanth) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 11
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Fire/Sky Fire/Sky 20%
Moon Moon 40%
Movement Movement 75%
Truth Truth 75%
Rune Spells
Summon Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Demoralize 2
Disruption 1
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (5) 15%
Climb (40) 60%
Ride (Bison) (5) 40%
Communication (+0%)
Orate (10) 25%
Sing (10) 20%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Craft (Arms) (10) 35%

Knowledge (+10%)
First Aid (10) 30%
Herd (5) 70%
Lore (Local) (0) 25%
Manage Household (10) 60%
Peaceful Cut (10) 35%
Survival (15) 35%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 60%
Worship (Orlanth) (0) 45%
Perception (+10%)
Scan (25) 45%
Ranged (+10%)
Javelin (10) 30%

Melee (+10%)
Broadsword (10) 30%
Dagger (15) 35%
Lance (5) 45%
Shield (+10%)
Medium Shield (15) 60%
Stealth (-10%)

Agility (+0%)
Boat (5) 15%
Climb (40) 60%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Bison) (5) 40%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 25%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 50%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 35%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 70%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 25%
Manage Household (10) 60%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 45%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 45%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 60%
Small Shield (15) 25%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Lance 45% 1D10+1+1D4 4
/10
Medium Shield 60% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)