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NPC_4
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--- NPC_4 --- Runes: Earth Beast Death Type: Player Character Homeland: Old Tarsh Occupation: Noble Rune Lord of Cult: Babeester Gor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Realistic and Compliant. They is a Epic adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 15 (75%) Size: 18 (90%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 17 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 32% Love (Family) 60% Loyalty (Clan) 60% **Cults: Babeester Gor - Rune Lord - Rune Points: 8 Elemental Runes: Fire/Sky 60% Air 70% Earth 100% Power Runes: Beast 95% Death 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 28% Drive (Chariot) 5% Jump 82% Ride (Horse) 45% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 85% Intrigue 20% Orate 85% Sing 25% Speak (Earthtongue) 15% Speak (Heortling) 15% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 15% Customs (Tarshite) 30% Elder Race Lore (Elves) 50% Evaluate 15% Farm 40% First Aid 55% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 85% Mineral Lore 20% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 40% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 55% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 60% Broadsword 30% Dagger 60% Fist 60% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 95% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 60% Medium Shield 110% Small Shield 25% Spirit Magic: Heal (1pts) Strength (2pts) Detect Enemies (1pts) Rune Spells: Slash (1pts) Shield (1pts) Berserker (2pts) Axe Trance (1pts) Earth Shield (3pts) Summon Earth Elemental (1pts) Melee Attacks: Small Axe 55% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 110% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 95% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 10 6/6 HP (16-18) - L Arm Armor: 10 5/5 HP (13-15) - R Arm Armor: 10 5/5 HP (12) - Chest Armor: 10 7/7 HP (9-11) - Abdomen Armor: 10 6/6 HP (5-8) - L Leg Armor: 10 6/6 HP (1-4) - R Leg Armor: 10 6/6 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** NPC_4 ** Runes: Earth Beast Death Homeland: Old Tarsh, Occupation: Noble, Rune Lord of Cult: Babeester Gor STR: 12, CON: 15, SIZ: 18, DEX: 14, INT: 14, POW: 15, CHA: 14, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 32%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Babeester Gor - Rune Lord - Rune Points: 8 Runes: Earth 100%, Fire/Sky 60%, Air 70%, Beast 95%, Death 95%, Skills: Medium Shield 110%, Composite Bow 95%, Intimidate 85%, Orate 85%, Manage Household 85%, Jump 82%, Spirit Combat 65%, Climb 65%, Fist 60%, Battle Axe 60%, Large Shield 60%, Dagger 60%, First Aid 55%, 1H Axe 55% Spirit Magic: Strength (2pts), Detect Enemies (1pts), Heal (1pts) Rune Spells: Earth Shield (3pts), Summon Earth Elemental (1pts), Slash (1pts), Shield (1pts), Berserker (2pts), Axe Trance (1pts) Attacks: Small Axe 55% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 110% 1D4+1D4 SR 6 12/12 HP Composite Bow 95% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 10 6/6 HP (16-18) - L Arm Armor: 10 5/5 HP (13-15) - R Arm Armor: 10 5/5 HP (12) - Chest Armor: 10 7/7 HP (9-11) - Abdomen Armor: 10 6/6 HP (5-8) - L Leg Armor: 10 6/6 HP (1-4) - R Leg Armor: 10 6/6 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,