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--- NPC --- Runes: Air Movement Beast Type: Player Character Homeland: Durulz (Ducks) Occupation: Philosopher Rune Lord of Cult: Yinkin Standard of Living: Free Income: 60 L Ransom: 150 L Description: NPC is Babyish and Able. She is a Epic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 6 (30%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 12 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Tribe) 70% Reputation 25% Love (Family) 60% Love (Wisdom) 60% Loyalty (Clan) 60% **Cults: Yinkin - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 70% Fire/Sky 60% Air 100% Power Runes: Movement 95% Beast 95% Condition Runes: Skills: **Agility (+10%)** Boat 50% Climb 90% Dodge 69% Drive (Chariot) 15% Jump 101% Ride (Horse) 50% Swim 90% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 10% Orate 50% Sing 25% Speak (Beastspeech) 40% Speak (Heortling) 55% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 25% Customs (Heortling) 35% Elder Race Lore (Elves) 40% Evaluate 20% Farm 65% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 20% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 100% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 35% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 70% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 35% **Stealth (+25%)** Hide 35% Move Quietly 35% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 85% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 65% Broadsword 70% Dagger 70% Fist 85% Grapple 70% Greatsword 25% Kick 45% Kopis 30% Lance 25% Pike 35% Quarterstaff 45% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 85% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 35% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Spirit Magic: Glamour (2pts) Silence (1pts) Disruption (1pts) Detect Life (1pts) Coordination (1pts) Rune Spells: Claws (2pts) Catseye (1pts) Charisma (1pts) Divination (1pts) Identify Secret (1pts) Melee Attacks: Fist 85% 1D3 SR 8 0/0 HP Medium Shield 50% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 85% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** NPC ** Runes: Air Movement Beast Homeland: Durulz (Ducks), Occupation: Philosopher, Rune Lord of Cult: Yinkin STR: 13, CON: 12, SIZ: 6, DEX: 17, INT: 17, POW: 12, CHA: 12, Derived Stats: Hit Points: 11, Magic Points: 12, Damage Bonus: 0, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Reputation 25%, Love (Family) 60%, Love (Wisdom) 60%, Cults: Yinkin - Rune Lord - Rune Points: 8 Runes: Darkness 70%, Fire/Sky 60%, Air 100%, Movement 95%, Beast 95%, Skills: Jump 101%, Read/Write (Old Tarsh) 100%, Climb 90%, Swim 90%, Fist 85%, 1H Spear 85%, Crossbows 85%, Sleight 70%, Dagger 70%, Broadsword 70%, Grapple 70%, Dodge 69%, Battle Axe 65%, Farm 65% Spirit Magic: Coordination (1pts), Glamour (2pts), Silence (1pts), Disruption (1pts), Detect Life (1pts) Rune Spells: Claws (2pts), Catseye (1pts), Charisma (1pts), Divination (1pts), Identify Secret (1pts) Attacks: Fist 85% 1D3 SR 8 0/0 HP Medium Shield 50% 1D4 SR 7 12/12 HP Light Crossbow 85% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,