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NPC_2
Full Character
Stat Block
--- NPC_2 --- Runes: Illusion Movement Air Type: Player Character Homeland: Prax: Sable Riders Occupation: Assistant Shaman Rune Lord of Cult: Vinga Standard of Living: Poor Income: 20 L Ransom: 250 L Description: NPC is Reliable and Random. She is a Epic adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 15 (75%) Derived Stats: Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Movement: Ground: 8 Passions & Reputations: Reputation 23% Hate (Chaos) 70% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% **Cults: Vinga - Rune Lord - Rune Points: 8 Elemental Runes: Air 90% Moon 10% Darkness 60% Power Runes: Movement 95% Illusion 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 27% Drive (Chariot) 10% Jump 78% Ride (Horse) 10% Ride (Sable Antelope) 85% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 20% Intimidate 20% Intrigue 10% Orate 30% Sing 35% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Spiritspeech) 25% Speak (Stormspeech) 40% Speak (Tradetalk) 40% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 40% Game 20% Herd 80% Homeland Lore (Local) 60% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 40% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 65% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 85% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 10% Spirit Lore 20% Spirit Travel 20% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 40% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 60% Fist 60% Grapple 35% Greatsword 15% Kick 25% Kopis 60% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 60% Throwing Dagger 20% Thrown Axe 60% **Shield (+10%)** Large Shield 25% Medium Shield 75% Small Shield 25% Spirit Magic: Protection (1pts) Rune Spells: Dismiss Air Elemental (1pts) Leap (1pts) Flight (1pts) Wind Warp (1pts) Mist Cloud (1pts) Wind Words (1pts) Earth Shield (3pts) Summon Air Elemental (1pts) Melee Attacks: Medium Shield 75% 1D4+1D4 SR 7 12/12 HP Fist 60% 1D3+1D4 SR 8 0/0 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** NPC_2 ** Runes: Illusion Movement Air Homeland: Prax: Sable Riders, Occupation: Assistant Shaman, Rune Lord of Cult: Vinga STR: 17, CON: 13, SIZ: 15, DEX: 11, INT: 15, POW: 12, CHA: 15, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 23%, Hate (Chaos) 70%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Vinga - Rune Lord - Rune Points: 8 Runes: Darkness 60%, Air 90%, Moon 10%, Illusion 95%, Movement 95%, Skills: Ride (Sable Antelope) 85%, Meditate 85%, Climb 85%, Herd 80%, Jump 78%, Medium Shield 75%, Spirit Combat 70%, Survival 65%, Kopis 60%, Homeland Lore (Local) 60%, Fist 60%, Dagger 60%, Thrown Axe 60%, Crossbows 60% Spirit Magic: Protection (1pts) Rune Spells: Mist Cloud (1pts), Wind Words (1pts), Earth Shield (3pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Leap (1pts), Flight (1pts), Wind Warp (1pts) Attacks: Fist 60% 1D3+1D4 SR 8 0/0 HP Medium Shield 75% 1D4+1D4 SR 7 12/12 HP Light Crossbow 60% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,