The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
One Feather
Full Character
Stat Block
--- One Feather --- Runes: Water Fertility Man Type: Player Character Homeland: Durulz (Ducks) Occupation: Bandit Initiate of Cult: Donandar Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 8 (40%) Dexterity: 18 (90%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 7 (35%) Derived Stats: Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 6% Love (Family) 70% Loyalty (Tribe) 70% Loyalty (Sartar) 60% Loyalty (Troupe) 60% Honor 60% Hate (Lunars) 60% Hate (Undead) 60% Loyalty (Clan) 60% **Cults: Donandar - Initiate - Rune Points: 3 Elemental Runes: Water 95% Fire/Sky 20% Air 65% Power Runes: Fertility 75% Beast 25% Death 25% Stasis 50% Disorder 50% Movement 50% Truth 50% Harmony 50% Illusion 50% Man 75% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 50% Dodge 46% Drive (Chariot) 15% Jump 64% Ride (Horse) 0% Swim 140% **Communication (-5%)** Act 10% Art 0% Bargain 0% Charm 20% Dance 20% Disguise 0% Fast Talk 20% Intimidate 20% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% Speak (Heortling) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Donandar) 25% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 35% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Donandar) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 40% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 30% **Stealth (+20%)** Hide 85% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 90% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 90% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 65% Spirit Magic: Heal (4pts) Shimmer (1pts) Silence (1pts) Bladesharp (4pts) Coordination (1pts) Rune Spells: Sanctify (2pts) Illusory Sound (1pts) Melee Attacks: Kopis 90% 1D8+1 SR 5 12/12 HP Small Shield 65% 1D3 SR 6 8/8 HP Ranged Attacks: Sling 90% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: History: 100 Lunars Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** One Feather ** Runes: Water Fertility Man Homeland: Durulz (Ducks), Occupation: Bandit, Initiate of Cult: Donandar STR: 10, CON: 13, SIZ: 8, DEX: 18, INT: 16, POW: 15, CHA: 7, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 15, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Hate (Lunars) 60%, Hate (Undead) 60%, Loyalty (Clan) 60%, Loyalty (Troupe) 60%, Honor 60%, Love (Family) 70%, Loyalty (Tribe) 70%, Loyalty (Sartar) 60%, Reputation 6%, Cults: Donandar - Initiate - Rune Points: 3 Runes: Air 65%, Water 95%, Fire/Sky 20%, Harmony 50%, Illusion 50%, Movement 50%, Truth 50%, Man 75%, Stasis 50%, Disorder 50%, Fertility 75%, Beast 25%, Death 25%, Skills: Swim 140%, Sling 90%, Kopis 90%, Hide 85%, Small Shield 65%, Jump 64%, Survival 60%, Worship (Donandar) 50%, Climb 50%, Dodge 46%, Medium Shield 45%, Speak (Heortling) 45%, Play Instrument 40%, Crossbows 40% Spirit Magic: Shimmer (1pts), Silence (1pts), Bladesharp (4pts), Coordination (1pts), Heal (4pts) Rune Spells: Illusory Sound (1pts), Sanctify (2pts) Attacks: Kopis 90% 1D8+1 SR 5 12/12 HP Small Shield 65% 1D3 SR 6 8/8 HP Sling 90% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: History: 100 Lunars, Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,