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NPC_3
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Stat Block
--- NPC_3 --- Runes: Death Movement Air Type: Player Character Homeland: Lunar Tarsh Occupation: Bandit Initiate of Cult: Orlanth Adventurous Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Vivacious and Stupid. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 15 (75%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Loyalty (Shaker Temple) 60% Reputation 5% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Air 60% Moon 50% Darkness 20% Power Runes: Movement 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 10% Orate 25% Sing 45% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Stormspeech) 20% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 10% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+10%)** Hide 50% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 40% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 75% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 55% Small Shield 25% Spirit Magic: Fanaticism (1pts) Protection (4pts) Rune Spells: Wind Words (1pts) Melee Attacks: Dagger 75% 1D4+2 SR 8 6/6 HP Medium Shield 55% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC_3 ** Runes: Death Movement Air Homeland: Lunar Tarsh, Occupation: Bandit, Initiate of Cult: Orlanth Adventurous STR: 12, CON: 12, SIZ: 12, DEX: 15, INT: 13, POW: 12, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Devotion (Orlanth) 60%, Loyalty (Shaker Temple) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 60%, Moon 50%, Movement 75%, Death 75%, Skills: Dagger 75%, Survival 60%, Jump 60%, Medium Shield 55%, Speak (New Pelorian) 50%, Hide 50%, Climb 45%, Sing 45%, Cult Lore (Orlanth) 40%, 1H Spear 40%, Large Shield 40%, Farm 40%, Spirit Combat 35%, Grapple 35% Spirit Magic: Fanaticism (1pts), Protection (4pts) Rune Spells: Wind Words (1pts) Attacks: Dagger 75% 1D4+2 SR 8 6/6 HP Medium Shield 55% 1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,