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--- NPC --- Runes: Death Air Water Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Cavalry Rune Lord of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Ostentatious and Grumpy. He is a Epic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 16 (80%) Charisma: 20 (100%) Derived Stats: Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty 60% Hate (Red Empress) 90% Loyalty 60% Honor 90% Reputation 21% Hate (Lunar Empire) 90% Love (Family) 60% Loyalty 60% **Cults: Humakt - Rune Lord - Rune Points: 8 Elemental Runes: Water 90% Darkness 60% Fire/Sky 40% Air 90% Moon 10% Power Runes: Truth 75% Man 90% Beast 5% Death 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 75% Dodge 48% Drive 15% Jump 52% Ride (Horse) 100% Swim 25% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 100% Intrigue 25% Orate 25% Sing 35% Speak (New Pelorian) 65% Speak (Tarshite) 45% Speak (Tradetalk) 25% **Knowledge (+10%)** Animal Lore 15% Battle 90% Celestial Lore 20% Cult Lore (Humakt) 55% Customs (Lunar Provincial) 35% Evaluate 20% Farm 70% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 60% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 60% Prepare Corpse 30% Spirit Combat 80% Spirit Travel 50% Worship (Humakt) 60% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 35% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 85% Scan 90% Search 45% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 75% Battle Axe 30% Broadsword 30% Dagger 110% Fist 45% Grapple 70% Greatsword 25% Kick 35% Kopis 105% Lance 105% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 55% Dagger, Throwing 25% Elf Bow 25% Javelin 105% Pole Lasso 25% Rock 35% Self Bow 25% Sling 35% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 105% Small Shield 35% Spirit Magic: Strength (2pts) Fireblade (4pts) Demoralize (2pts) Disruption (1pts) Protection (2pts) Detect Enemies (1pts) Repair (1pts) Rune Spells: Morale (2pts) Shield (1pts) Bind Ghost (1pts) True Weapon (1pts) Turn Undead (1pts) Sever Spirit (3pts) Sword Trance (1pts) Oath (2pts) Melee Attacks: Kopis 105% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 105% 1D4+1D4 SR 7 12/12 HP Meteoric Iron Kopis 105% 1d8+1+1D4 SR 6 36/36 HP Ranged Attacks: Thrown Javelin 105% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** NPC ** Runes: Death Air Water Homeland: Lunar Tarsh, Occupation: Heavy Cavalry, Rune Lord of Cult: Humakt STR: 18, CON: 15, SIZ: 14, DEX: 14, INT: 17, POW: 16, CHA: 20, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 90%, Reputation 21%, Loyalty (Clan) 60%, Loyalty 60%, Hate (Red Empress) 90%, Loyalty 60%, Love (Family) 60%, Loyalty 60%, Hate (Lunar Empire) 90%, Cults: Humakt - Rune Lord - Rune Points: 8 Runes: Air 90%, Moon 10%, Water 90%, Darkness 60%, Fire/Sky 40%, Truth 75%, Man 90%, Beast 5%, Death 95%, Skills: Dagger 110%, Javelin 105%, Lance 105%, Medium Shield 105%, Kopis 105%, Intimidate 100%, Ride (Horse) 100%, Battle 90%, Scan 90%, Listen 85%, Spirit Combat 80%, Climb 75%, 2H Spear 75%, Farm 70% Spirit Magic: Disruption (1pts), Protection (2pts), Detect Enemies (1pts), Repair (1pts), Strength (2pts), Fireblade (4pts), Demoralize (2pts) Rune Spells: True Weapon (1pts), Turn Undead (1pts), Sever Spirit (3pts), Sword Trance (1pts), Oath (2pts), Morale (2pts), Shield (1pts), Bind Ghost (1pts) Attacks: Kopis 105% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 105% 1D4+1D4 SR 7 12/12 HP Meteoric Iron Kopis 105% 1d8+1+1D4 SR 6 36/36 HP Thrown Javelin 105% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,