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--- NPC --- Runes: Movement Death Air Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Spunky and Disgusting. He is a Heroic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 14 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Shaker Temple) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 80% Moon 10% Earth 40% Fire/Sky 60% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 15% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 85% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 75% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 80% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 35% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 60% Staff Sling 20% Throwing Dagger 45% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 35% Small Shield 25% Spirit Magic: Heal (8pts) Vigor (2pts) Rune Spells: True Weapon (1pts) Sword Trance (1pts) Morale (2pts) Melee Attacks: Kopis 80% 1D8+1+1D6 SR 6 12/12 HP Medium Shield 35% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Sling 60% 1D8 SR 3 80/80 HP Rng 80 Thrown Javelin 30% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** NPC ** Runes: Movement Death Air Homeland: Lunar Tarsh, Occupation: Heavy Cavalry, Initiate of Cult: Humakt STR: 18, CON: 13, SIZ: 15, DEX: 10, INT: 16, POW: 14, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 14, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 15%, Love (Family) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 40%, Fire/Sky 60%, Air 80%, Death 85%, Movement 85%, Skills: Worship (Humakt) 85%, Kopis 80%, 1H Mace 75%, Sling 60%, Speak (New Pelorian) 55%, Battle 55%, Climb 55%, Spirit Combat 50%, Throwing Dagger 45%, 2H Spear 40%, Farm 40%, Large Shield 40%, Listen 40%, Scan 40% Spirit Magic: Heal (8pts), Vigor (2pts) Rune Spells: Morale (2pts), True Weapon (1pts), Sword Trance (1pts) Attacks: Medium Shield 35% 1D4+1D6 SR 7 12/12 HP Kopis 80% 1D8+1+1D6 SR 6 12/12 HP Sling 60% 1D8 SR 3 80/80 HP Rng 80 Thrown Javelin 30% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,