The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
NPC
Full Character
Stat Block
--- NPC --- Runes: Truth Death Water Type: Player Character Homeland: Sartar Occupation: Chariot Driver Initiate of Cult: Foundchild Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Jolly and Furious. She is a Common adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 6 (30%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 6 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Reputation 10% **Cults: Foundchild - Initiate - Rune Points: 1 Elemental Runes: Air 30% Earth 40% Water 60% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 35% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 35% Bureacracy 0% Celestial Lore 10% Cult Lore (Foundchild) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 40% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 55% Search 30% Track 25% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 60% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 35% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 50% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 30% Spirit Magic: Slow (1pts) Mobility (1pts) Speedart (1pts) Rune Spells: Draw Beast (1pts) Melee Attacks: Broadsword 60% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** NPC ** Runes: Truth Death Water Homeland: Sartar, Occupation: Chariot Driver, Initiate of Cult: Foundchild STR: 13, CON: 11, SIZ: 13, DEX: 10, INT: 15, POW: 6, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Foundchild - Initiate - Rune Points: 1 Runes: Air 30%, Earth 40%, Water 60%, Truth 75%, Death 75%, Skills: Broadsword 60%, Scan 55%, Composite Bow 50%, Farm 45%, Worship (Foundchild) 40%, Cult Lore (Foundchild) 40%, Climb 40%, Sing 35%, Battle 35%, Whip 35%, Dance 35%, Medium Shield 35%, Homeland Lore (Local) 35%, Peaceful Cut 35% Spirit Magic: Slow (1pts), Mobility (1pts), Speedart (1pts) Rune Spells: Draw Beast (1pts) Attacks: Broadsword 60% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,