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NPC_3
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--- NPC_3 --- Runes: Fertility Darkness Air Type: Player Character Homeland: Yellow Elf Occupation: Priest Initiate of Cult: Valind Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Unresponsive and Disagreeable. She is a Heroic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 10 (50%) Size: 11 (55%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 7 (35%) Derived Stats: Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 27% Hate (Mostali) 60% Loyalty (Forest) 60% Loyalty (Temple) 70% **Cults: Valind - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 40% Darkness 80% Fire/Sky 60% Power Runes: Fertility 85% Plant 10% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 100% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 10% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 15% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 15% Sing 50% Speak (Heortling) 0% Speak (Stormspeech) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 30% Celestial Lore 10% Cult Lore (Orlanth) 35% Cult Lore (Valind) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Elf) 30% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 80% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 35% Worship (Orlanth) 35% Worship (Valind) 25% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Elfsense 50% Insight (Species) 25% Listen 60% Scan 30% Search 30% Track 30% **Stealth (+10%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 45% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 50% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Shimmer (1pts) Disruption (1pts) Extinguish (4pts) Dispel Magic (4pts) Rune Spells: Snow (1pts) Summon Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Grapple 35% Special SR 8 0/0 HP Small Shield 35% 1D3 SR 7 8/8 HP Ranged Attacks: Elf Bow 50% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC_3 ** Runes: Fertility Darkness Air Homeland: Yellow Elf, Occupation: Priest, Initiate of Cult: Valind STR: 9, CON: 10, SIZ: 11, DEX: 14, INT: 15, POW: 14, CHA: 7, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Hate (Mostali) 60%, Loyalty (Forest) 60%, Loyalty (Temple) 70%, Hate (Uz) 60%, Reputation 27%, Cults: Valind - Initiate - Rune Points: 3 Runes: Air 80%, Earth 40%, Darkness 80%, Fire/Sky 60%, Plant 10%, Fertility 85%, Skills: Climb 100%, Plant Lore 80%, Spirit Combat 80%, Survival 60%, Listen 60%, Jump 57%, Elfsense 50%, Elf Bow 50%, Sing 50%, Fist 45%, Grapple 35%, Move Quietly 35%, Small Shield 35%, Homeland Lore (Local) 35% Spirit Magic: Shimmer (1pts), Disruption (1pts), Extinguish (4pts), Dispel Magic (4pts) Rune Spells: Snow (1pts), Summon Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Grapple 35% Special SR 8 0/0 HP Small Shield 35% 1D3 SR 7 8/8 HP Elf Bow 50% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,