The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
NPC_2
Full Character
Stat Block
--- NPC_2 --- Runes: Disorder Death Darkness Type: Player Character Homeland: Yellow Elf Occupation: Priest Initiate of Cult: Crimson Bat Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Nervous and Hilarious. He is a Heroic adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 12 (60%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 21% Devotion (any) 60% Hate (Mostali) 60% Loyalty (Forest) 60% **Cults: Crimson Bat - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Darkness 80% Fire/Sky 60% Power Runes: Death 85% Disorder 85% Plant 10% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 95% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 85% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 20% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Crimson Bat) 40% Cult Lore (Orlanth) 40% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 50% Library Use 0% Lore (Elf) 35% Lore (Local) 0% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 85% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 35% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Crimson Bat) 20% Worship (Elf Deity) 30% Worship (Orlanth) 30% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Elfsense 55% Insight (Species) 30% Listen 80% Scan 35% Search 35% Track 35% **Stealth (+10%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 25% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Arbalest (Mounted On Crimson Bat) 35% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 40% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Shimmer (7pts) Befuddle (2pts) Rune Spells: Heal Wound (1pts) MultiSpell (1pts) Dismiss Magic (1pts) Melee Attacks: Fist 35% 1D3 SR 9 0/0 HP Small Shield 35% 1D3 SR 8 8/8 HP Ranged Attacks: Elf Bow 40% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC_2 ** Runes: Disorder Death Darkness Homeland: Yellow Elf, Occupation: Priest, Initiate of Cult: Crimson Bat STR: 9, CON: 12, SIZ: 12, DEX: 12, INT: 17, POW: 12, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Hate (Uz) 60%, Reputation 21%, Devotion (any) 60%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Cults: Crimson Bat - Initiate - Rune Points: 3 Runes: Darkness 80%, Fire/Sky 60%, Earth 40%, Disorder 85%, Plant 10%, Death 85%, Skills: Climb 95%, Sing 85%, Plant Lore 85%, Listen 80%, Spirit Combat 60%, Elfsense 55%, Homeland Lore (Local) 50%, Jump 46%, Elf Bow 40%, Cult Lore (Orlanth) 40%, Cult Lore (Crimson Bat) 40%, Small Shield 35%, Search 35%, Hide 35% Spirit Magic: Shimmer (7pts), Befuddle (2pts) Rune Spells: Heal Wound (1pts), MultiSpell (1pts), Dismiss Magic (1pts) Attacks: Fist 35% 1D3 SR 9 0/0 HP Small Shield 35% 1D3 SR 8 8/8 HP Elf Bow 40% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,