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NPC_1
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--- NPC_1 --- Runes: Illusion Death Moon Type: Player Character Homeland: Yellow Elf Occupation: Priest Initiate of Cult: Yanafal Tarnils (oficial) Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Systematic and Flamboyant. They is a Heroic adventurer. (They/Them) Stats: Strength: 10 (50%) Constitution: 12 (60%) Size: 7 (35%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 15 (75%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 20% Devotion (any) 60% Hate (Mostali) 60% Loyalty (Forest) 60% Loyalty (Red Emperor) 60% **Cults: Yanafal Tarnils (oficial) - Initiate - Rune Points: 3 Elemental Runes: Moon 80% Darkness 40% Power Runes: Illusion 85% Death 85% Plant 10% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 70% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 85% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yanafal Tarnils) 65% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Elf) 30% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 80% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 35% Worship (Orlanth) 35% Worship (Yanafal Tarnils) 25% **Manipulation (+5%)** Conceal 25% Craft (Arms) 15% Craft (Iron) 25% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Elfsense 50% Insight (Species) 25% Listen 60% Scan 30% Search 30% Track 30% **Stealth (+10%)** Hide 35% Move Quietly 35% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 25% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 25% Kick 20% Kopis 45% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 70% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 30% Spirit Magic: Heal (1pts) Vigor (2pts) Fireblade (4pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Turn Undead (1pts) Oath (2pts) Shield (1pts) Melee Attacks: Kopis 45% 1D8+1 SR 7 12/12 HP Small Shield 30% 1D3 SR 8 8/8 HP Ranged Attacks: Elf Bow 70% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC_1 ** Runes: Illusion Death Moon Homeland: Yellow Elf, Occupation: Priest, Initiate of Cult: Yanafal Tarnils (oficial) STR: 10, CON: 12, SIZ: 7, DEX: 11, INT: 15, POW: 16, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Hate (Uz) 60%, Reputation 20%, Devotion (any) 60%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Loyalty (Red Emperor) 60%, Cults: Yanafal Tarnils (oficial) - Initiate - Rune Points: 3 Runes: Moon 80%, Darkness 40%, Death 85%, Plant 10%, Illusion 85%, Skills: Sing 85%, Plant Lore 80%, Spirit Combat 80%, Elf Bow 70%, Climb 70%, Cult Lore (Yanafal Tarnils) 65%, Listen 60%, Elfsense 50%, Kopis 45%, Homeland Lore (Local) 35%, Worship (Elf Deity) 35%, Worship (Orlanth) 35%, Hide 35%, Move Quietly 35% Spirit Magic: Fireblade (4pts), Demoralize (2pts), Disruption (1pts), Heal (1pts), Vigor (2pts) Rune Spells: Oath (2pts), Shield (1pts), Turn Undead (1pts) Attacks: Kopis 45% 1D8+1 SR 7 12/12 HP Small Shield 30% 1D3 SR 8 8/8 HP Elf Bow 70% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,