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Hengall
Full Character
Stat Block
--- Hengall --- Runes: Fire/Sky Harmony Death Type: Player Character Homeland: Grazelands Occupation: Light Cavalry Initiate of Cult: Yelm Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 15 (75%) Constitution: 16 (80%) Size: 10 (50%) Dexterity: 8 (40%) Intelligence: 19 (95%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Honor 70% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Lord) 75% Loyalty (Feathered Horse Queen) 60% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Fire/Sky 80% Air 20% Power Runes: Fertility 20% Death 80% Harmony 80% Disorder 20% Beast 40% Illusion 50% Truth 50% Movement 50% Man 60% Stasis 50% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Ride (Horse) 105% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 60% Speak (Heortling) 0% Speak (Firespeech) 25% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 40% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 50% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 25% Customs (Heortling) 0% Customs (Grazeland Pony Breeders) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 75% Game 25% Herd 50% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 40% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 45% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 60% Battle Axe 15% Broadsword 45% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 50% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 55% Small Shield 35% Spirit Magic: Farsee (2pts) Mobility (1pts) Firearrow (2pts) Rune Spells: Command (2pts) Summon Fire Elemental (1pts) Dismiss Fire Elemental (1pts) Melee Attacks: Long Spear 60% 1D10+1+1D4 SR 6 10/10 HP Medium Shield 55% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Hengall ** Runes: Fire/Sky Harmony Death Homeland: Grazelands, Occupation: Light Cavalry, Initiate of Cult: Yelm STR: 15, CON: 16, SIZ: 10, DEX: 8, INT: 19, POW: 9, CHA: 11, Derived Stats: Magic Points: 9, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 70%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Lord) 75%, Loyalty (Feathered Horse Queen) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Fire/Sky 80%, Air 20%, Earth 60%, Beast 40%, Harmony 80%, Disorder 20%, Truth 50%, Illusion 50%, Man 60%, Stasis 50%, Movement 50%, Death 80%, Fertility 20%, Skills: Ride (Horse) 105%, First Aid 75%, Homeland Lore (Local) 65%, Sing 60%, 2H Spear 60%, Listen 55%, Speak (Pure Horse Tongue) 55%, Medium Shield 55%, Herd 50%, Battle 50%, Composite Bow 50%, Broadsword 45%, Scan 45%, Worship (Yelm) 40% Spirit Magic: Farsee (2pts), Mobility (1pts), Firearrow (2pts) Rune Spells: Command (2pts), Summon Fire Elemental (1pts), Dismiss Fire Elemental (1pts) Attacks: Long Spear 60% 1D10+1+1D4 SR 6 10/10 HP Medium Shield 55% 1D4+1D4 SR 9 12/12 HP Composite Bow 50% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,