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Young Mirinite Sword warrior
Full Character
Stat Block
--- Young Mirinite Sword warrior --- Runes: Truth Death Moon Type: Non-Player Character Description: Young traditional swordsman from Mirin's Cross in Saird, serving in the Lunar Heartland Army Stats: Strength: 13 (65%) Constitution: 10 (50%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Loyalty (Saird) 60% Devotion (Humakt) 60% Loyalty (Red Emperor) 60% Reputation 5% Loyalty (Unit) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Darkness 50% Air 65% Moon 70% Power Runes: Beast 45% Harmony 60% Man 60% Stasis 40% Disorder 40% Illusion 25% Death 75% Truth 75% Fertility 25% Movement 60% Condition Runes: Skills: Javelin 70% Broadsword 70% Round shield 75% Spirit Magic: Heal (2pts) Repair (1pts) Coordination (2pts) Rune Spells: Shield (1pts) True Weapon (Sword) (1pts) Melee Attacks: Round shield 75% 1d6+1D4 SR 7 16/16 HP Broadsword (custom) 70% 1D8+1+1D4 SR 6 12/12 HP Ranged Attacks: Javelin 70% 1d10+1 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP
** Young Mirinite Sword warrior ** Runes: Truth Death Moon STR: 13, CON: 10, SIZ: 13, DEX: 13, INT: 12, POW: 13, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Devotion (Humakt) 60%, Loyalty (Red Emperor) 60%, Reputation 5%, Loyalty (Unit) 60%, Loyalty (Saird) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Darkness 50%, Air 65%, Moon 70%, Man 60%, Stasis 40%, Disorder 40%, Illusion 25%, Death 75%, Truth 75%, Fertility 25%, Movement 60%, Beast 45%, Harmony 60%, Skills: Round shield 75%, Javelin 70%, Broadsword 70% Spirit Magic: Repair (1pts), Coordination (2pts), Heal (2pts) Rune Spells: Shield (1pts), True Weapon (Sword) (1pts) Attacks: Round shield 75% 1d6+1D4 SR 7 16/16 HP Broadsword (custom) 70% 1D8+1+1D4 SR 6 12/12 HP Javelin 70% 1d10+1 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP