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NPC_6
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Stat Block
--- NPC_6 --- Runes: Truth Disorder Earth Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Maran Gor Standard of Living: Free Income: 80 L Ransom: 500 L Description: NPC is Manipulative and Resilient. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 9 (45%) Intelligence: 9 (45%) Power: 7 (35%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 13 Healing Rate: 2 Magic Points: 7 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Loyalty (Temple) 60% **Cults: Maran Gor - Initiate - Rune Points: 1 Elemental Runes: Air 50% Earth 60% Fire/Sky 20% Power Runes: Truth 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 60% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 50% Disguise 10% Fast Talk 10% Intimidate 55% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 15% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Maran Gor) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 15% Manage Household 60% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 15% Treat Poison 5% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 35% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 35% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 35% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 40% Medium Shield 30% Small Shield 15% Spirit Magic: Bladesharp (1pts) Demoralize (2pts) Bludgeon (2pts) Rune Spells: Command (2pts) Melee Attacks: Heavy Mace 35% 1D8+2 SR 7 10/10 HP Large Shield 40% 1D6 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 35% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** NPC_6 ** Runes: Truth Disorder Earth Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Maran Gor STR: 8, CON: 12, SIZ: 16, DEX: 9, INT: 9, POW: 7, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 7, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Loyalty (Temple) 60%, Reputation 10%, Love (Family) 60%, Cults: Maran Gor - Initiate - Rune Points: 1 Runes: Earth 60%, Fire/Sky 20%, Air 50%, Truth 75%, Disorder 75%, Skills: Climb 60%, Manage Household 60%, Intimidate 55%, Speak (Heortling) 55%, Dance 50%, Large Shield 40%, Scan 35%, Worship (Maran Gor) 35%, 1H Mace 35%, Javelin 35%, Farm 30%, Homeland Lore (Local) 30%, Spirit Combat 30%, Medium Shield 30% Spirit Magic: Bludgeon (2pts), Bladesharp (1pts), Demoralize (2pts) Rune Spells: Command (2pts) Attacks: Heavy Mace 35% 1D8+2 SR 7 10/10 HP Large Shield 40% 1D6 SR 7 16/16 HP Thrown Javelin 35% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),