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--- NPC --- Runes: Death Illusion Fire/Sky Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Resolute and Organized. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 10 (50%) Dexterity: 9 (45%) Intelligence: 14 (70%) Power: 8 (40%) Charisma: 13 (65%) Derived Stats: Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 50% Darkness 20% Fire/Sky 60% Power Runes: Death 75% Illusion 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 60% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 35% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 55% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 65% Dagger 30% Fist 30% Grapple 65% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 45% Spirit Magic: Strength (2pts) Bladesharp (2pts) Disruption (1pts) Rune Spells: True Weapon (1pts) Melee Attacks: Broadsword 65% 1D8+1 SR 7 12/12 HP Small Shield 45% 1D3 SR 8 8/8 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** NPC ** Runes: Death Illusion Fire/Sky Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Humakt STR: 12, CON: 11, SIZ: 10, DEX: 9, INT: 14, POW: 8, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Air 50%, Darkness 20%, Fire/Sky 60%, Illusion 75%, Death 75%, Skills: Grapple 65%, Broadsword 65%, Intimidate 60%, Speak (Heortling) 55%, Battle 55%, 1H Spear 55%, Small Shield 45%, Climb 40%, Scan 40%, First Aid 40%, Listen 40%, Farm 35%, Medium Shield 35%, Homeland Lore (Local) 35% Spirit Magic: Strength (2pts), Bladesharp (2pts), Disruption (1pts) Rune Spells: True Weapon (1pts) Attacks: Broadsword 65% 1D8+1 SR 7 12/12 HP Small Shield 45% 1D3 SR 8 8/8 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,