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--- NPC --- Runes: Movement Death Air Type: Player Character Homeland: Sartar Occupation: Herder Initiate of Cult: Orlanth Standard of Living: Poor Income: 60 L Ransom: 500 L Description: NPC is Irreverent and Faithful. She is a Common adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 8 (40%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 20% Air 70% Power Runes: Death 75% Movement 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 55% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 5% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 35% Speak (Heortling) 55% Speak (Stormspeech) 40% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 40% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 25% Farm 35% First Aid 25% Game 20% Herd 60% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 55% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 55% Crossbows 25% Dagger, Throwing 5% Elf Bow 15% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 50% Small Shield 15% Spirit Magic: Bladesharp (2pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Wind Warp (1pts) Melee Attacks: Grapple 25% Special+1D4 SR 10 0/0 HP Medium Shield 50% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** NPC ** Runes: Movement Death Air Homeland: Sartar, Occupation: Herder, Initiate of Cult: Orlanth STR: 12, CON: 15, SIZ: 14, DEX: 8, INT: 15, POW: 10, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Air 70%, Fire/Sky 20%, Movement 75%, Death 75%, Skills: Herd 60%, Climb 55%, Composite Bow 55%, Speak (Heortling) 55%, Peaceful Cut 55%, Medium Shield 50%, Speak (Stormspeech) 40%, Cult Lore (Orlanth) 40%, Scan 40%, Spirit Combat 35%, Sing 35%, Homeland Lore (Local) 35%, Farm 35%, Orate 30% Spirit Magic: Bladesharp (2pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Wind Warp (1pts) Attacks: Grapple 25% Special+1D4 SR 10 0/0 HP Medium Shield 50% 1D4+1D4 SR 9 12/12 HP Composite Bow 55% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,