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Anoana
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--- Anoana --- Runes: Air Moon Fertility Type: Player Character Homeland: Prax: Bison Riders Occupation: Entertainer Initiate of Cult: Yinkin Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 17 (85%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Love (Person) 60% Loyalty (Tribe) 60% Loyalty (Angrath) 60% Loyalty (Bison Riders Tribe) 60% Reputation 11% Hate (Chaos) 70% Hate (Trolls) 60% Love (Family) 80% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Moon 80% Earth 30% Water 40% Darkness 10% Fire/Sky 10% Air 100% Power Runes: Fertility 75% Harmony 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Bison) 45% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 45% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 55% Speak (Heortling) 0% Speak (Beastspeech) 40% Speak (Prax) 35% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 20% Customs (Heortling) 0% Customs (Belly Dance) 15% Customs (Bison Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Yinkin) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 55% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 55% Sleight 20% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 30% Scan 30% Search 30% Track 45% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 55% Dagger 60% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 30% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 60% Small Shield 25% Spirit Magic: Multimissile (2pts) Detect Enemies (1pts) Heal (3pts) Bladesharp (3pts) Protection (2pts) Rune Spells: Identify Secret (1pts) Catseye (1pts) Divination (1pts) Melee Attacks: Greatsword 15% 2D8+1D4 SR 6 12/12 HP 1H Battle Axe 20% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 60% 1D4+1D4 SR 8 12/12 HP Dagger 60% 1D4+2+1D4 SR 9 6/6 HP Broadsword 55% 1D8+1+1D4 SR 7 12/12 HP Ranged Attacks: Self Bow 15% 1D6+1 SR 3 5/5 HP Rng 80 Thrown Axe 20% 1D6+1D2 SR 3 6/6 HP Rng 20 Thrown Rock 25% 1D4+1D2 SR 3 20/20 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: History: 300 Lunars Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Anoana ** Runes: Air Moon Fertility Homeland: Prax: Bison Riders, Occupation: Entertainer, Initiate of Cult: Yinkin STR: 17, CON: 12, SIZ: 13, DEX: 12, INT: 15, POW: 16, CHA: 16, Derived Stats: Hit Points: 13, Magic Points: 16, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Angrath) 60%, Loyalty (Bison Riders Tribe) 60%, Reputation 11%, Hate (Chaos) 70%, Hate (Trolls) 60%, Love (Family) 80%, Love (Person) 60%, Loyalty (Tribe) 60%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Moon 80%, Earth 30%, Water 40%, Darkness 10%, Fire/Sky 10%, Air 100%, Harmony 75%, Fertility 75%, Skills: Dagger 60%, Medium Shield 60%, Broadsword 55%, Sing 55%, Play Instrument 55%, Speak (Praxian) 55%, Peaceful Cut 55%, Ride (Bison) 45%, Climb 45%, Track 45%, Spirit Combat 45%, Dance 45%, Jump 41%, Herd 40% Spirit Magic: Heal (3pts), Bladesharp (3pts), Protection (2pts), Multimissile (2pts), Detect Enemies (1pts) Rune Spells: Catseye (1pts), Divination (1pts), Identify Secret (1pts) Attacks: Dagger 60% 1D4+2+1D4 SR 9 6/6 HP Broadsword 55% 1D8+1+1D4 SR 7 12/12 HP Greatsword 15% 2D8+1D4 SR 6 12/12 HP 1H Battle Axe 20% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 60% 1D4+1D4 SR 8 12/12 HP Self Bow 15% 1D6+1 SR 3 5/5 HP Rng 80 Thrown Axe 20% 1D6+1D2 SR 3 6/6 HP Rng 20 Thrown Rock 25% 1D4+1D2 SR 3 20/20 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: History: 300 Lunars, Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,