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--- NPC --- Runes: Death Man Fire/Sky Type: Player Character Homeland: Longhome Occupation: Hunter Initiate of Cult: Humakt Standard of Living: Poor Income: 40 L Ransom: 250 L Description: NPC is Immaculate and Level. He is a Common adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 16 (80%) Intelligence: 10 (50%) Power: 8 (40%) Charisma: 8 (40%) Derived Stats: Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Temple) 60% Loyalty (Long Home) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Earth 30% Fire/Sky 60% Power Runes: Man 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 25% Intrigue 0% Orate 5% Sing 5% Speak (Heortling) 0% Speak (Own Language: Tarshite) 45% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 35% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Humakt) 60% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Long Home) 55% Customs (Tarshite) 15% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 0% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 5% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 15% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 35% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 15% 2H Axe 25% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 20% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 20% Pole Lasso 10% Rock 20% Self Bow 20% Sling 65% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 20% Spirit Magic: Repair (5pts) Rune Spells: Sever Spirit (3pts) Melee Attacks: Grapple 30% Special+1D4 SR 7 0/0 HP Small Shield 20% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Sling 65% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** NPC ** Runes: Death Man Fire/Sky Homeland: Longhome, Occupation: Hunter, Initiate of Cult: Humakt STR: 14, CON: 11, SIZ: 11, DEX: 16, INT: 10, POW: 8, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Temple) 60%, Loyalty (Long Home) 60%, Reputation 5%, Love (Family) 70%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Earth 30%, Fire/Sky 60%, Man 75%, Death 75%, Skills: Sling 65%, Jump 63%, Cult Lore (Humakt) 60%, Customs (Long Home) 55%, Listen 45%, Speak (Own Language: Tarshite) 45%, Climb 45%, Dodge 37%, Track 35%, Scan 35%, Animal Lore 35%, Grapple 30%, Homeland Lore (Local) 30%, Fist 30% Spirit Magic: Repair (5pts) Rune Spells: Sever Spirit (3pts) Attacks: Grapple 30% Special+1D4 SR 7 0/0 HP Small Shield 20% 1D3+1D4 SR 6 8/8 HP Sling 65% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,